Creative Director

1 Month ago • All levels

Job Summary

Job Description

The Creative Director will be responsible for leading and inspiring the Game Design team, driving the creative vision for projects, and ensuring alignment with company goals. This role involves pitching to clients/publishers, providing creative leadership, developing design strategies, managing the design team, and overseeing project execution from concept to completion. The Creative Director will also need to stay updated with industry trends and encourage innovation within the team. The responsibilities include pitching, providing creative leadership, design strategy, team management, project oversight, innovation, and industry trends. These responsibilities involve working closely with various teams, setting goals, delivering content, and advocating for projects. This role requires a deep understanding of game design principles and the ability to inspire creativity and innovation. The Creative Director will also mentor designers, helping them to achieve excellence.
Must have:
  • Lead and inspire the Game Design team
  • Drive the creative vision for projects
  • Pitching to clients and publishers
  • Provide creative leadership
  • Develop design strategies
  • Manage the design team
  • Oversee project execution
  • Stay updated with industry trends
  • Encourage innovation within the team

Job Details

Responsibilities

Pitching :

  • Work closely with the Design Director and studio management to identify the best pitching opportunities taking into account the studio’s strengths and current market trends.

  • Drive the creation of relevant, high-quality materials to clearly communicate the game vision to potential clients / publishers.

  • Build trust with clients / publishers through the individual’s impressive track record and also through in-person and online meetings.

  • Be a key factor in securing new, larger scale opportunities for the studio.

    Creative Leadership :

  • Provide solid leadership to your Game Design team, inspiring and guiding them to achieve excellence in creativity.

  • Develop and communicate the creative vision for the projects, ensuring alignment with overall company and project goals, in close collaboration with our sister studios and the client / publisher.

  • Provide feedback and critique to your design team, while offering direction to the other design teams working on your project throughout the Virtuos group.

  • Maintain a high standard of quality across all aspects of game design, providing constructive feedback and guidance to ensure high quality final products.

Design Strategy :

  • Collaborate with Design Director and the cross-functional teams, including art, engineering, animation and production in the development process.

  • Suggest and implement design strategies that elevate gameplay, storytelling, and overall player experience.

Team Management :

  • Develop and work with a high-performing design team, fostering a collaborative and inclusive environment.

    Mentor and develop designers from your project, providing guidance and support in their professional growth, as well as assessing ongoing development and settings goals within our quarterly performance review process.

  • Liaise with the design direction, studio management and our Recruitment department to assist with the planning and hiring strategy of the Design department to ensure future project needs are met.

Project Oversight :

  • Leverage your extensive experience in full development, help to set goals and milestones for your team.

  • Deliver compelling content from concept to completion, ensuring that design goals are met within scope, schedule, and budget constraints.

  • Support and participate to our original projects program, Virtuos Originals, offering your extensive experience to our employees to set them up for success.

  • Possibility to advocate for your project, helping to drive it at every stage from concept right the way through to release.

Innovation and Industry Trends :

  • Stay abreast of industry trends, newly released titles, emerging technologies, and advancements in game design, and integrate relevant innovations into our projects.

  • Encourage a culture of experimentation and continuous improvement within the design team.

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About The Company

Avec plus de 4 200 employés et 25 studios à travers le globe, Virtuos est l'un des plus gros développeurs indépendants au monde.Depuis 2004, les plus grands acteurs de l'industrie (2K, Activision-Blizzard, Bandai-Namco, EA, Microsoft, Square Enix, Sony, Ubisoft, Warner Bros...) nous font confiance pour co-développer des assets graphiques, des niveaux, des quêtes, des DLC complets, des adaptations ou des missions d'engineering.Nos équipes multiculturelles et cosmopolites ont régulièrement l'opportunité d'œuvrer sur les franchises les plus populaires telles que Assassin's Creed, Beyond Good & Evil, Call of Duty, DC Comics, Dune, Horizon, Marvel, Need for Speed, The Last of Us, Tomb Raider A ce jour, nous avons livré des contenus haut de gamme pour plus de 1500 projets différents.

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