Outscal Logooutscal logo

Game Designer

7 Hours ago • 2-5 Years • Game Design • $70,000 PA - $96,000 PA

Job Summary

Job Description

Ripple Effect Studios, part of EA's Battlefield franchise, seeks a Game Designer to contribute to the creation of immersive Battlefield experiences. Responsibilities include designing high-quality game components and tools within a proprietary engine, collaborating with other disciplines on game features, prioritizing tasks with the design lead, documenting designs, and participating in constructive critiques. The ideal candidate possesses at least 2 years of senior design experience in multiplayer games, proficiency in visual or text-based scripting, and understanding of User Generated Content (UGC). On-site and hybrid work options are available in Vancouver, Canada.
Must have:
  • 2+ years senior design experience in multiplayer games
  • Proficiency in visual or text-based scripting
  • Understanding of User Generated Content (UGC)
  • Strong documentation and communication skills
Perks:
  • 3 weeks vacation
  • 10 days sick time
  • Paid parental leave
  • Extended health/dental/vision coverage
  • Retirement plan
  • Bonus and equity (potential)

Job Details

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we're driven by quality - in the games we create, and in the studio we've built.

Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone's ideas are heard.

With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013.

We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

We are looking for a Game Designer like you to join us in our mission to create amazing games and experiences, and to improve ourselves and our craft. You will report to our Design Line Manager. We are considering on-site and hybrid working options within the Vancouver, Canada to apply.

What You'll Do:

  • Design high quality components and tools in a proprietary engine

  • Collaborate with other disciplines to design and implement game features

  • Work with your design lead and teammates to agree on priorities

  • Support your teammates by writing design documentation

  • Participate constructively and respectfully in the critique of your work, and the work of others

  • Look for opportunities to learn new skills to benefit your growth, your team, and the studio

What We are Looking For:

  • At least 2 years in a senior design role in multiplayer games

  • Experience in visual scripting, text-based scripting, or other programming languages

  • Experience with User Generated Content (UGC), creating or using game modding or workflow tools

  • Understand the importance of documentation and teaching others

Next Steps:

Apply with resume and portfolio

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)

    • $89,300 - $123,000 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Similar Jobs

Behaviour Interactive - Senior/Principal AI Programmer  | Programmeur·euse Senior·e/Principal·e en IA

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
5 Months ago
Ubisoft - Senior Level Designer [Rainbow Six]

Ubisoft

Shanghai, Shanghai, China (On-Site)
2 Weeks ago
Eleventh Hour Games - Gameplay Development Manager

Eleventh Hour Games

Dallas, Texas, United States (Remote)
5 Months ago
Glowmade - Senior Rendering Engineer

Glowmade

Guildford, England, United Kingdom (Hybrid)
6 Months ago
Bohemia Interactive - Senior Multiplayer Programmer

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
4 Months ago
Light Speed Studios - Senior Gameplay Designer

Light Speed Studios

Irvine, California, United States (On-Site)
1 Week ago
Climax Studios - Senior/ Lead Gameplay Systems Designer

Climax Studios

Portsmouth, England, United Kingdom (On-Site)
5 Months ago
SuperPlay - Senior Unity Developer

SuperPlay

Warsaw, Masovian Voivodeship, Poland (Remote)
1 Month ago
Blind Squirrel Games - Systems Designer

Blind Squirrel Games

Austin, Texas, United States (Hybrid)
1 Month ago
Ubisoft - Game Release Manager [Anvil Pipeline]

Ubisoft

Saguenay, Quebec, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Turtle Rock Studios - Senior UI Engineer

Turtle Rock Studios

Irvine, California, United States (Hybrid)
1 Month ago
IO Interactive - Technical Director

IO Interactive

Brighton And Hove, England, United Kingdom (Hybrid)
2 Months ago
Wargaming - Senior Gameplay Programmer (Steel Hunters)

Wargaming

Prague, Prague, Czechia (Hybrid)
2 Months ago
Sharkmob - Senior Game Quality Analyst

Sharkmob

Malmö, Skåne County, Sweden (On-Site)
1 Month ago
PTW - Game Design - (Various Disciplines) - Talent Pool

PTW

Fort Lauderdale, Florida, United States (On-Site)
4 Weeks ago
Gameloft - Senior Concept Artist (H/F/NB)

Gameloft

Paris, Île-de-France, France (Hybrid)
7 Months ago
N-iX - Senior Unity Engineer (#2668)

N-iX

Ukraine (Hybrid)
2 Months ago
Keywords Studios (Player Support) - Senior Game Designer

Keywords Studios (Player Support)

United Kingdom (Remote)
1 Month ago
Haven Studios  Inc  - Senior Lighting Artist

Haven Studios Inc

Montreal, Quebec, Canada (On-Site)
1 Week ago
Daybreak Game Company LLC - Senior Manager, People & Culture

Daybreak Game Company LLC

San Diego, California, United States (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

IGG - Educational Childcare Specialist (Bilingual)

IGG

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Scanline VFX - Lighting Artist

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Beamdog - Senior 3D Environment Artist

Beamdog

Edmonton, Alberta, Canada (Remote)
3 Months ago
Maxis Studios - Feature Producer (Contract) - The Sims

Maxis Studios

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago
Epic Games - Senior Character Artist

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
Diligent Corporation - Staff Software Engineer

Diligent Corporation

Vancouver, British Columbia, Canada (On-Site)
4 Months ago
Super - Manager, Data Analytics

Super

Canada (Remote)
2 Weeks ago
Ubisoft - Programming Team Lead (Engine)

Ubisoft

Saguenay, Quebec, Canada (Hybrid)
9 Months ago
Jam City - Systems Engineer

Jam City

Toronto, Ontario, Canada (Hybrid)
2 Weeks ago
Keywords Studios (Player Support) - Experienced Games User Researcher

Keywords Studios (Player Support)

Montréal, Québec, Canada (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Game Design Jobs

Ubisoft - Game Designer - Multiplayer (Casual Party Game)

Ubisoft

Shanghai, Shanghai, China (On-Site)
1 Month ago
Dambuster Studios - Technical Designer (Enemies) - Junior or Regular

Dambuster Studios

Nottingham, England, United Kingdom (Hybrid)
7 Months ago
Epic Games - Game Designer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Tilting Point - Director of Game Design

Tilting Point

New York, New York, United States (On-Site)
3 Months ago
Playtech - Game Presenter with Polish Language Skills

Playtech

(On-Site)
1 Month ago
Wargaming - Senior Game Designer (Steel Hunters)

Wargaming

Guildford, England, United Kingdom (Hybrid)
3 Days ago
Ubisoft - Lead System Designer - AAA / RPG Strategy

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
1 Month ago
Welevel - Senior Gameplay Programmer

Welevel

Munich, Bavaria, Germany (On-Site)
1 Week ago
Bohemia Interactive - Designer - Character and Weapon

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
4 Months ago
Second Dinner - Principal Technical Producer, Platform Services

Second Dinner

United States (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

We are Ripple Effect Studios, a game development studio, based in Los Angeles, California, working with DICE, located in Stockholm, Sweden, on Battlefield 2042 as well as an unannounced project. At Ripple Effect, we believe that a small idea can change the world. Like a ripple through water, one small action or idea can have a resonating effect that drives big change. The studio is driven by the notion of making big shifts in the industry through small, constant impacts that will change how the industry approaches game development, live service, studio life and community engagement. 

British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Ripple Effect

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug