In a Gameplay Engineer position at OCP, you’ll help define the fun and technical components of gameplay. Your focus is on extensible, reusable code with an eye toward user-generated content. You love considering game feel and applying your knowledge of new games as well as canon to engagement and problem-solving. Based on your experience, you’re capable of being an individual contributor who is willing to share their knowledge and mentor others.
For this role, we’re open to candidates who are at a Senior level or above (e.g., Staff or Principal).
Create high-performance, dynamic games using your equal love of prototyping and planning
Work collaboratively with a range of technical and creative colleagues to define the mechanics, look, and feel of an ambitious game experiences
Collaborate on the design and implementation of multiplayer game features
Build sustainable and maintainable technologies
Own whole aspects of innovative feature and/or system development, considering scalability and performance
Extensive game development experience using C++
Proficiency with real-time engines, preferably Unreal Engine 4/5
Understanding of multiplayer game networking
Demonstrated ability to work effectively with a cross-discipline team
Ability to successfully communicate and collaborate in a remote environment
Nice to Have
Experience developing multiplayer games
OCP targets paying base salaries in the top 75th percentile of similarly situated companies in each country where we have employees. This means that pay ranges differ from country to country. However, regardless of where the employee is located, we aim to be at least in the top fourth of the relevant market. In addition, OCP is dedicated to providing generous equity incentives and benefits to every employee. U.S. residents, click here for more information about OCP's compensation philosophy and pay transparency information.
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We are a fully remote, globally distributed company on a mission to empower every player to become a creator. We’re working hard to blur the lines between play and creation by making creation accessible, intuitive, and magical.
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