Marathon Commerce Lead

3 Days ago • 5-15 Years

Unlock Your Scholarship Today!

Exclusive scholarships for students and those affected by layoffs.

Job Common Plug

About the job

SummaryBy Outscal

Bungie seeks a Commerce Lead to design and execute monetization strategies for Marathon, an extraction shooter. You'll lead a team, build a compelling roadmap, and ensure player value. Proven experience in designing & executing monetization systems for large-scale live-service games is essential.

Bungie is seeking a Commerce Lead responsible for executing the rewards and monetization experience for Marathon. As a Commerce Lead, you will be responsible for designing Marathon’s core rewards and monetization roadmap that answers product goals, delivers business KPIs, and makes sure players feel the value of their investments. In the context of Marathon as an extraction shooter, Rewards are the player’s account-scoped, permanent items that persist, where Loot is a player’s transient items that can be gained and lost from run to run.  You will lead an area team to deliver those experiences, driving design alignment and collaboration across creative disciplines, as well as unblocking and empowering all members on the Commerce & Rewards team. You will collaborate closely with the Domain Leadership group and your peer experience leaders to ensure alignment and integration with the other Systems domain features.

RESPONSIBILITIES

  • Build a compelling Commerce Feature roadmap that aligns with the franchise vision, business goals, and details a clear relationship with all areas of design
  • Drive, coordinate, empower, and unblock Commerce & Rewards and partner teams
  • Relentlessly build alignment between creative and executional leaders
  • Ensure the Commerce & Rewards team's work is achievable by guiding them to appropriately adjust scope based on technical realities
  • Work closely with the Domain and Marathon Leadership Teams to set guidelines for implementation of the Marathon IP via the extraction shooter genre
  • Support the work of cross-discipline teams to understand and execute on what is best for the game
  • Maintain Marathon IP quality, design craft excellence, and consistency
  • Collaborate with PM to prepare effective in-game product marketing plans
  • Lead the communication and “why” behind design decisions
  • Own features and development of design decisions with partner teams

REQUIRED SKILLS

  • Experience executing monetization pillars and systems in an extraction genre
  • Previous experience as a design lead or above focused on monetization for a large-scale, multiplatform, live-service game
  • Experience designing, documenting, and building Commerce & Rewards systems, like MTX, Battle Passes, Storefronts
  • Intuitive understanding of what engages players and what brings them value and excitement in a complicated challenge space
  • Excitement for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, no matter where they are
  • Ability to creatively align with the team and then build alignment with the greater Marathon team
  • Social intelligence, great interpersonal skills, and empathy for creative teams
  • Ability to handle ambiguity, including giving and handling feedback despite that ambiguity
  • Fluency with business KPIs and how design decisions can impact them

NICE-TO-HAVE SKILLS

  • Experience hiring, training, and managing other Designers
  • Experience with tools like Tableau and Shotgrid
  • Familiarity with Jira, Asana, Confluence, Figma or Miro

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

View All Jobs

Similar Skill Jobs

King - Senior QA Specialist - Shared Tech

Catalonia, Spain (On-Site)

Evolution - Receptionist

Michigan, United States (On_site)

PlayStation Global - QA Lead

Oregon, United States (On-Site)

PlayStation Global - Staff Program Manager

California, United States (On-Site)

Ubisoft - Illustration Team Lead

Quebec, Canada (Hybrid)

Thatgamecompany - Test Analyst

Remote Us (Remote)

Jobs in Worldwide

Devoted Studios - Product Manager- Platform

Worldwide (Remote)

Uken Games - Product Marketing Manager

Worldwide (Remote)

Uken Games - Artist II - Remote

Worldwide (Remote)

Outscal - Mentor - C++ & DSA

Worldwide (Remote)

Outscal - Mentor - Unity/C#/C++/DSA

Worldwide (Remote)

Red Games Co. - Lead Unity Engineer

Worldwide (On-Site)

Red Games Co. - Sr. YouTube Channel Manager

Worldwide (Remote)

Game Design Jobs

CD PROJEKT RED - Gameplay Designer

Massachusetts, United States (Hybrid)

Riot Games - Game Designer, Narrative (Contractor)

Shanghai, China (On-Site)

Blizzard Entertainment - Senior AI Combat Designer

California, United States (Hybrid)

Ubisoft - Live Ops Designer

Catalonia, Spain (Hybrid)

CoolGames - Game Designer Casual Games

North Holland, Netherlands (Hybrid)

Electronic Arts - Game Designer

Florida, United States (On-Site)