Render Engineer (Unannounced project)

6 Months ago • 2 Years + • Graphics Engineer

Job Summary

Job Description

Wargaming seeks a Render Engineer to contribute to the development of a cross-platform game engine (C++). Responsibilities include implementing and improving graphic features, refactoring and optimizing code, fixing graphic bugs, adhering to coding style guidelines, and creating technical documentation. The ideal candidate possesses 2+ years of commercial C++ development experience, familiarity with graphics APIs (DirectX, Vulkan, OpenGL), shader writing (GSL, HLSL), linear algebra knowledge, and experience with debugging and profiling tools. Experience creating 3D demos or engines is a plus.
Must have:
  • 2+ years commercial C++ development
  • Experience with any graphics API
  • Shader writing (GSL, HLSL)
  • Linear algebra knowledge
  • Debugging and profiling tool experience
  • Understanding of graphics pipeline and GPU architecture
  • DirectX 11/12/Vulkan knowledge
Good to have:
  • Intermediate English
Perks:
  • Career development opportunities
  • Home internet reimbursement
  • Gym membership
  • Mental well-being program
  • Language classes
  • Company pension scheme
  • Personal Gaming Account
  • Office snacks and refreshments
  • Company events
  • Seniority Awards
  • Referral program

Job Details

Job Overview

Wargaming is looking for a Render Developer to join our Game Engine Development team. This position includes working on development of a cross-platform game engine which is written in C++.

What will you do?

  • Implement new and improve existing graphic features
  • Refactoring, code optimization, fix graphic bugs
  • Writing code according to code style
  • Creation of tech documentation

What are we looking for?

  • 2+ year of experience in commercial C++ development
  • Experience in any graphics API (DirectX, Vulkan, OpenGL)
  • Experience in writing shaders (GSL, HLSL)
  • Basic knowledge of linear algebra (vectors, matrices, quaternions)
  • Experience in creation of own 3D demo applications or creation of own engine
  • Knowledge and experience in working with debugging and profiling tools (Nsight, Renderdoc, PIX etc)
  • Understanding the graphics pipeline and GPU architecture
  • Practical knowledge of DirectX 11/12/Vulkan

What additional skills will help you stand out?

  • An intermediate level of English

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Berlin include:

  • Career development and education opportunities within the company
  • Home internet reimbursement
  • Gym membership through Urban Sports Club - Package M
  • Mental well-being program (iFeel)
  • Language classes
  • Company pension scheme with a company contribution up to 150 EUR per month
  • Personal Gaming Account 
  • Coffee, fruits, and snacks in the office
  • Company events
  • Seniority Awards  
  • Referral program - You can recommend the best talents to the company and receive a reward  

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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About The Company

Wargaming is a place where ideas, no matter how crazy, can be realized. Not every gaming company can offer such creative freedom. Discover the latest news. Become a trusted and recognized member of a constantly evolving team, where your creativity can flourish and there is always room to grow.

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