We are seeking a Senior 3D Environment Artist to create immersive and realistic game worlds. Responsibilities include modeling, texturing, and integrating environments based on concepts and art direction. You will be involved in environment creation from conception (Whitebox) to define spaces, ensuring a balance between performance and visual quality. You will manage your own textures and materials within technical guidelines, keep levels organized, and handle technical tasks like probes. Contributing to data and workflow optimization, coordinating with design teams for level implementation, and fixing bugs are also key. Additionally, you will mentor junior team members.