Senior 3D Level Designer

1 Month ago • 5-5 Years • 3D Art

Job Summary

Job Description

Senior 3D Level Designer responsible for designing and implementing in-game level structure and environment 3D content. Requires 5 years of experience in map/level creation, proficiency in 3D software, strong PBR workflow knowledge, excellent lighting and shadowing skills, baking experience, material creation abilities, and understanding of VFX and animation integration. The ideal candidate will possess a strong understanding of level art styles, proficiency with tools like SpeedTree, and a passion for creating high-quality game assets. Experience with mecha games or the Gundam IP is a plus. The role demands a strong work ethic, problem-solving skills, and a commitment to delivering high-quality results.
Must have:
  • 5+ years level design experience
  • Proficient in 3D software
  • PBR workflow, lighting, texturing skills
  • SpeedTree, terrain editing tools
  • High-quality asset creation
Good to have:
  • Gundam IP knowledge
  • Mecha game experience
  • Military vehicle knowledge

Job Details

职位描述

职位描述:

1、负责游戏内关卡结构环境3D内容的设计规划,效果实现;


任职要求:

1、熟悉PBR流程等渲染风格化相关技术内容,有较好的光影布置能力,丰富的烘焙制作经验,一定的材质制作能力,相对应的较好的模型贴图制作能力,能够整体在各个模块内容控制自己的关卡画风,对相关特效动画模块有了解并且使用在关卡中的能力,熟悉相关植被工具speedtree 等相关地形编辑工具;

2、5年左右地图关卡制作经验,能独立完成关卡规划实现和高品质的关卡美术效果;

3、熟练掌握相关3D制作软件;

4、强烈的工作责任心,遇到问题能深入钻研解决办法,喜爱美术技术,对自身制作品质有要求和实现;

5、有完整的项目制作经验,对游戏制作流程比较了解;

6、加分项(对高达IP了解,对机械类游戏作品比较了解,军事机械结构熟悉相关工作原理)。

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About The Company

Shanghai, Shanghai, China (On-Site)

Shanghai, China (On-Site)

Shanghai, Shanghai, China (On-Site)

Shanghai, Shanghai, China (On-Site)

Shanghai, Shanghai, China (On-Site)

Shanghai, Shanghai, China (On-Site)

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