Lighting Artist (Unity)

4 Months ago • All levels • VFX

Job Summary

Job Description

OWLCAT GAMES seeks a Unity Lighting Artist proficient in both artistic and technical aspects of real-time rendering. Responsibilities include setting up lighting for 3D scenes, configuring technical artifacts for locations, optimizing content, and coordinating location production. The ideal candidate possesses significant experience with 3D engines (Unity/Unreal), lighting, game content pipelines, and basic 3D asset manipulation (modeling, texturing, UV mapping). A strong understanding of game architecture and significant gaming experience are crucial. Scripting skills are a plus. The role offers a competitive salary, career growth opportunities, and a supportive work environment.
Must have:
  • Experience with Unity and 3D engines
  • Lighting setup and optimization
  • Understanding of game rendering
  • 3D asset handling skills
  • Game content pipelines knowledge
Good to have:
  • Scripting skills
Perks:
  • Comfortable offices with recreation areas
  • Flexible work schedule/remote options
  • Strong internal community and social events
  • Mentoring and training opportunities
  • Competitive salary and career growth

Job Details

OWLCAT GAMES was founded in 2016. The studio employs developers who worked on projects such as Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader.

We are looking for Unity Lighting artist who is not afraid of tasks related to technical aspects, and have a general understanding of how rendering works, as well as being aware of the technical limitations in real-time computer graphics. Artistic skills are just as important as technical ones.

 

TASKS:   

· Setting up lighting for 3D scenes

· Configuring all technical artifacts for locations

· Optimizing content

· Coordinating the production of locations

 

REQUIREMENTS:

· Significant experience working with 3D engines (Unity 3D, Unreal Engine)

· Experience with lighting

· Strong knowledge of content production pipelines for games

· Basic skills in working with 3D assets (modeling, texturing, UV mapping)

· Understanding of how video games work internally

· Significant gaming experience

· Scripting skills are a plus

 

BENEFITS:

· Comfortable offices (if you want to work from office) fitted with areas for recreation and games, coffee points, and snacks;

· Convenient work schedule: adjust work time to your preferences and/or work remotely;

· Strong internal community: we are passionate about what we do. Outside of work, we engage in activities together like playing tabletop games in the office or on Roll20;

· Environment for personal growth: work together with the best professionals and enjoy the benefits of our developed mentoring system and training courses;

· Competitive salary based on the interview, opportunities for career growth.

 

 

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About The Company

Owlcat Games is a video game developer founded in 2016 by Oleg Shpilchevskiy and Alexander Mishulin. It is headquartered in Cyprus, with satellite office in Armenia

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (On-Site)

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