Game Designer

9 Months ago • All levels • Game Design

Job Summary

Job Description

Game Designer needed for live service 4X strategy game. Must have experience with game balancing, economy, data analysis, and SQL.
Must have:
  • Game Design
  • Game Balancing
  • Data Analysis
  • SQL Experience
Good to have:
  • Mobile 4X
  • F2P Games
  • Game Monetization
  • Spreadsheet Skills
Perks:
  • Relocation Package
  • Health Insurance

Job Details

Job description

Scorewarrior is a game developer and publisher from Limassol, Cyprus. The company is focused on the 4X strategy genre with an ambitious goal to grow it’s hit game Total Battle to become the No.1 strategy game in the world. Our team consists of 140+ passionate, talented, self-demanding, and constantly developing professionals who love making high-quality games.


Our mission: unite and excite people all over the world.


Our product: We are currently working on Total Battle. Total Battle is an MMO 4X strategy game with a deep political system and lots of player interaction. Players take on the role of a commander and need to develop their city, forge alliances, fight against monsters, and conquer other players.


Role: We are looking for a talented Game Designer who will help the team develop Total Battle for years to come. The ideal candidate would be prepared to learn, as well as to deal with the multitude of challenges posed by the game’s complex economic system and the free interaction between players. We are looking for a game designer of any level (junior, middle, or senior) and are prepared to assess candidates based on the results of a test task and interview.

Tasks to be solved:

  • Balancing the game economy using spreadsheets and working on game monetization.
  • Configuring game features in the database.
  • Analyzing game statistics and, if needed, writing data queries.
  • Helping the QA team create test case lists and testing game features on your own.
  • Researching other games on the market and, if needed, analyzing their features by deconstruction.
  • Developing concepts and writing documentation for game features.

Job requirements

The ideal candidate would:

  • Preferably have experience as a game designer on a live service project.
  • Want to work on the game for years to come, accumulating experience with every goal achieved.
  • Know how to work with numbers, balance game features, and adjust the game economy.
  • Know how to work with data using SQL and spreadsheets and how to use data in game design.
  • Be prepared to work a great deal on data configuration for game features in the database.
  • Have extensive gaming experience in F2P games, preferably mobile 4X strategy games.
  • Be prepared to relocate to Limassol, Cyprus, since we don’t work remotely.

What we offer and our benefits:

  • The best team in the world!
  • An excellent remuneration package, including a 13th salary.
  • Full-coverage relocation for you and your family to Cyprus (Limassol).
  • A modern and sunny office space close to the sea.
  • Private health insurance for you and your family members.
  • A monthly school allowance for your children at pre-school and school-age.
  • Lunch compensation.
  • Personal development opportunities paid for by the company: professional and language courses, books, etc.
  • Bonuses for outstanding results, years worked, getting married, and the birth of a child.
  • Friendly monthly office parties and epic, annual offsite company birthday and Christmas parties.

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About The Company

Our company was founded in 2015 in Cyprus with the initial goal of publishing and operating third-party games.


In 2016 we decided that we wanted to work with our own games instead of ready-made products. We were excited by the idea of being a full-cycle game development studio: to launch a game, gain initial traction, and then scale up the game globally and become a leader in the genre.


2017 saw the arrival of our first game, Total Battle. We discovered the game in its very early stages, and we believed in its great potential, so we made it our goal to focus on this single title and become the leader in the 4X strategy genre.


In 2021, we began to transform the company into a full-cycle game development studio, adding game developers, designers, and artists to our already existing publishing team, which consisted of our finance, legal, marketing, community, and support staff. We finished this process in 2022, and we now operate from our two offices in Limassol.

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

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