Senior Character Artist - EA Sports Tech

2 Weeks ago • All levels

About the job

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

EA SPORTS Tech provides specialized technology teams working on modern character articulation and motion, content pipelines and workflows, machine learning, game security, dev ops, as well as long lead feature and technology development for all EA SPORTS titles. As part of EA SPORTS Tech, the Initiatives Team pushes visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.

About the role

We are seeking a highly skilled and passionate Senior Character Artist with extensive knowledge of human anatomy and motion. This role is integral to our mission of delivering a groundbreaking character creation experience. You will be collaborating with a world-class team and will be responsible for developing and refining character models and blendshapes that allow for extensive customization and high quality deformation.

Key Responsibilities:

  • Design and create high-quality, realistic character models and blendshapes with an emphasis on anatomical accuracy and realistic motion.
  • Support artists to ensure muscle and tissue simulations are accurate and realistic.
  • Collaborate closely with our world-class rigging team to ensure all character models deform naturally and realistically.
  • Ensure that clothing is properly tailored to the character models.
  • Collaborate with internal character artists and technical artists to provide tools and systems that enhance their creative capabilities.
  • Contribute to the overall artistic vision and direction.

Your Qualifications

  • Expert knowledge of human anatomy and biomechanics
  • Expert in high-fidelity, photo-realistic 3D modeling / sculpting
  • Expert in high-fidelity, photo-realistic texturing
  • Experience creating game resolution topology supporting deformation and rigging
  • Experience creating clothing and apparel for characters
  • Experience with at least one game engine (e.g. Unreal, Frostbite, Unity).
  • Experience in Maya, Z-Brush, and Substance Painter


BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $107,600 - $147,100 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

British Columbia, Canada (On-Site)

Shanghai, China (On-Site)

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