Senior Content Producer, EA SPORTS (9 mo TFT)

1 Month ago • 8 Years +

About the job

Electronic Art’s internal Creative team aims to ignite players’ imaginations through world-class creative and craftsmanship. Our versatile team consists of storytellers, designers, artists, and innovators. Together we develop the strategic vision of our products, create memorable and distinctive brands, run world-class multi-channel campaigns, and execute innovative global engagement across all player touchpoints. We’re looking for a Senior Producer to help us execute creative work alongside internal teams and agency partners. We are a collaborative team, so it’s important to be a quick learner who isn’t afraid to ask questions, while focusing on detail-oriented output. In this dream role you’ll work across multiple creative campaigns for EA SPORTS.

As a Senior Producer you will report to the Senior Director, Campaign Production - Creative and will lead video and design projects for the EA SPORTS Brand.

Responsibilities:

  • Partner with the external Creative and Production teams to guide the creative execution and production of AAA assets for a global sports and gaming audiences. Manage bids, ensure accuracy of scoping, assign content budgets to external projects alongside brand partners.
  • Read scripts and provide creative and editorial feedback to the creative director ensuring vision is aligned with brand vision, schedule, budget and quality targets.
  • Maintain asset trackers and sync with partners to ensure understanding of asset production statuses and timing.
  • Manage and reduce project risks throughout the production process.
  • Create workback and production schedules based on delivery dates and keep interested parties (music groups, localization teams, creative, studio & legal teams etc) updated.
  • Organize frequent creative reviews with dev, brand, activation, talent, licensee's/licensors and other team members to solicit feedback and approval on latest cuts.
  • Initiate music licensing and composition requests with EA's music group, confirming usage, territory, timeline, and artist credits.
  • Quality check all assets for accurate spelling, required legal copy, ESRB ratings, correct end slate CTA's, and ensure files are error free.
  • Manage post-production vendors including review bids for accuracy, consistency and once approved, initiate SOW's and PO requests.
  • Source in-game assets for vendors including working with our internal Capture team and game producers to understand asset availability.
  • Build shoots alongside external production vendors including budgeting, casting, facilities and scheduling, prop list.
  • Forecast and maintain asset production budgets and meet with finance partners to ensure accuracy of budget control documents.

Qualifications:

  • 8+ Years’ experience in Producer roles.
  • Understanding of pre/post/editorial/design production processes.
  • You can take projects from creation to execution.
  • You are a resolver of conflicts, able to help people and teams with opposing points of view come together and agree on goals and solutions.
  • You maintain a total ownership mentality, accountable and invested in great outcomes and high-quality content.
  • Familiar with live-action production.
  • Familiar with the design process and computer-generated imagery (CGI).
  • Common production tools: Airtable, io, Frontify, or Google Drive.



US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.



BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):
º $122,400 - $176,300 USD Annually
  • New York (depending on location e.g. Manhattan vs. Buffalo):
º $115,700 - $176,300 USD Annually
  • Jersey City, NJ :
º $142,000 - $176,300 USD Annually
  • Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $131,000 - $174,800 USD Annually
  • Washington (depending on location e.g. Seattle vs. Spokane):
º $115,700 - $163,100 USD Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Stockholm County, Sweden (Hybrid)

British Columbia, Canada (On-Site)

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