Senior Live Game Designer - Dead By Daylight | Concepteur·rice de jeux live sénior·e - Dead By Daylight

10 Months ago • 5 Years + • Game Design

Job Summary

Job Description

Senior Live Game Designer needed for Dead by Daylight, 5+ years experience designing live events or live balancing for content.
Must have:
  • Live Game Design
  • Live Events Design
  • Live Balancing
  • Unreal 4.X Experience
Good to have:
  • Blueprints for Scripting
  • Microsoft Excel Simulations
  • Predictive Calculations
  • Data Modeling
Perks:
  • Diverse & Creative
  • Fair Shot For All

Job Details

Headquartered in Montreal, Behaviour has more than 1,300 employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). This role is part of our business unit working on original games. These teams focus on the creation, development, and maintenance of Behaviour-owned IPs such as Dead by Daylight and Meet Your Maker and other unannounced titles in development.

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Basically, we respect and appreciate each other no matter who we are! 

Behaviour Interactive is looking for a Senior Live Game Designer to join our talented Dead by Daylight team. The primary goal of this role is to support game production by serving as the central point of contact for everything transitioning to the live environment and creating initial designs to address emerging trends or changes in the meta. The Senior Live Game Designer will also act as the beacon of quality for our users, regularly monitoring the community to ensure a positive experience.

In this role you will:

    • Provide relevant design vision and documentation for game systems;
    • Adjust game systems based on feedback from both internal teams and players;
    • Develop user profiles and play patterns to improve acquisition and retention strategies;
    • Ensure that forced updates do not create problems for users in the game;
    • Test features in both Live and QA environments;
    • Work with other disciplines to enhance the player experience ;
    • Search for and share solutions to address client and community feedback.

What we're looking for :

    •  5+ years of experience as a designer in the video game industry; 
    • Experience designing live events or live balancing for content;
    • Proficient with Unreal 4.X and Blueprints for scripting and testing purposes is nice to have;
    • Proficient with Microsoft Excel simulations and predictive calculations (analytical competencies and data modeling); 
    •  Able to sift through data and come to meaningful conclusions; 
    • Excellent communication skills, both written and verbal in French and English. 
Behaviour Interactive recherche un·e concepteur·rice de jeux live sénior·e pour rejoindre notre talentueuse équipe de Dead by Daylight. L'objectif principal de ce rôle est de soutenir la production du jeu en servant de point de contact central pour tout ce qui passe en environnement live et en créant des conceptions initiales pour répondre aux nouvelles tendances ou aux changements dans la méta. Le ou la concepteur·rice de jeux live sénior·e agira également comme le ou la garant de la qualité pour nos utilisateurs·rices, en surveillant régulièrement la communauté afin d'assurer une expérience positive.

Fondé au siège à Montréal, Behaviour compte plus de 1,300 employés dans le monde à travers nos studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North and Behaviour UK-South). Ce rôle fait partie de notre unité d'affaire qui travaille sur nos jeux originaux. C'est équipes se concentrent sur la création, le développement et la maintenant des IPs appartenant a Behaviour, tels que Dead by Daylight et Meet Your Maker, ainsi que d'autres titres non annoncés en cours de développement.

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables.

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About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

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