Senior Software Engineer - Cloud Tools & Infrastructure

4 Days ago • 10 Years +

About the job

SummaryBy Outscal

Cliffhanger Games seeks a Senior Cloud Tools & Infrastructure Engineer with 10+ years of C# or C/C++ expertise to build and maintain cloud-based tools for their game development. Experience with Azure, Unreal Engine 5, and ASP.NET Core is a plus. Join their team building blockbuster games like Marvel's Black Panther.

Cliffhanger Games is a newly formed Seattle Studio focusing on blockbuster action-adventure games and pioneering next-generation emergent storytelling beginning with Marvel's Black Panther. Join us to pursue your passion to build unique, groundbreaking, and inclusive games that empower players to create incredible stories of heroic adventure.

Become a foundational part of an ambitious, respectful and diverse team as we look for a Senior Cloud Tools and Infrastructure Engineer to join our team.

You will be responsible for the suite of cloud-based, production-grade tools and services that power our entire team’s development efforts. You will bring your Azure and C# expertise to bear on our cloud-based infrastructure including Unreal’s cloud services, and our own proprietary infrastructure, with the goal of continually improving the developer experience. You will report to our Lead Tools Engineer on technical decision-making and have the support of an Engineering Manager to ensure professional growth and well-being. You will also have access to peers across EA to learn from, collaborate with and grow.

Responsibilities

  • Responsible for all cloud-based tools and technologies

    • Identify opportunities for improvements to systems in your domain

    • Propose solutions then adopt / develop / maintain / extend your systems to meet all functional and technical requirements.

    • Work with QA, technical leadership and production to ensure stability and robustness of your systems and ensure roll-outs don't affect the team adversely.

    • Support systems with documentation, training and debug tooling where necessary.

  • Help grow your knowledge and that of those around you by collaborating with your peers via impromptu conversations, technical discussions and code reviews.

Qualifications

  • 10+ years of professional C# or C/C++ experience.

  • Experience supporting development teams, delivering and maintaining infrastructure-level systems optimized for developer up-time.

  • Experience with Unreal Engine 5 (Horde, Unreal Cloud DDC) a plus

  • Experience developing for the Cloud. Azure expertise preferred.

  • Experience with ASP.NET Core a plus

  • Appreciation for robust, maintainable, easily readable code

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento): º $161,100 - $239,700 USD Annually

  • New York (depending on location e.g. Manhattan vs. Buffalo): º $142,900 - $239,700 USD Annually

  • Jersey City, NJ : º $187,400 - $239,700 USD Annually

  • Colorado (depending on location e.g. Denver vs. Colorado Springs): º $153,100 - $206,200 USD Annually

  • Washington (depending on location e.g. Seattle vs. Spokane): º $142,900 - $230,000 USD Annually

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $133,400 - $193,200 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

$142.9K - $239.7K/yr (Outscal est.)
$191.3K/yr avg.
Seattle, Washington, United States

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

England, United Kingdom (On-Site)

Telangana, India (On-Site)

England, United Kingdom (On-Site)

Victoria, Australia (On-Site)

Shanghai, China (On-Site)

Florida, United States (On-Site)

British Columbia, Canada (On-Site)

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