Senior Technical Game Designer

9 Months ago • 4 Years + • Game Design

Job Summary

Job Description

Senior Technical Game Designer needed for Illuvium Labs. Must have expertise in gameplay programming, Unreal Engine/Unity, game design principles, and game development lifecycle.
Must have:
  • Gameplay Programming
  • Unreal Engine
  • Game Design
  • Game Development
Good to have:
  • Interdisciplinary Teams
  • Data-Driven Systems
  • Confluence & Jira
  • Problem-Solving
Perks:
  • Remote Friendly
  • Flexible Hours

Job Details

Job description

Job Description

You will work as part of the game design team, creating and prototyping game systems to help shape Illuvium’s games. You will work with the Game Design team and collaborate with interdisciplinary teams that touch on all aspects of game development. As such, good communication skills and a strong understanding and love for strategy games is essential. You will contribute to and translate feedback to improve a multitude of game systems.

About Illuvium

Illuvium Labs is an independent game development studio based in the UAE. We develop blockchain based games for the Illuvium DAO. We have developed a strong culture of independence with our team, preferring candidates who can articulate their own vision and goals. We operate entirely remotely so each team member designs their own hours and work schedule. In the end all that matters is the delivered product. We hire based on people’s abilities to adapt and change quickly, valuing underlying core abilities above specific skill sets.

Job requirements

Responsibilities

  • Develop and implement rapid prototypes for game systems and mechanics, focusing on experimentation and innovation to explore new gameplay possibilities.
  • Produce detailed design documents that clearly outline game mechanics, systems, and features, ensuring that all team members understand and can effectively implement the design vision.
  • Leverage tools to create and refine characters, abilities, and other gameplay elements, ensuring they meet design specifications and contribute to the overall game balance.
  • Actively participate in team reviews, presenting your work for feedback and providing constructive critiques on the work of others, fostering a collaborative and iterative design process.

Skills and Qualifications

  • Demonstrated expertise in gameplay programming, with a solid track record of contributing to game development projects over a minimum of 4 years.
  • Strong programming skills, with the ability to write efficient, maintainable, and scalable code that can be easily integrated into large-scale game projects.
  • Deep knowledge of game design principles and methodologies, with the ability to conceptualize, develop, and refine engaging and balanced game systems.
  • Hands-on experience with Unreal Engine and/or Unity, including familiarity with its toolsets, workflows, and best practices for game development.
  • Proven experience in seeing a game through its entire development cycle, from concept to launch, with at least one commercially released title.

Preferred Qualifications

  • Experience working with interdisciplinary teams.
  • Problem-solving aptitude.
  • Experience with data-driven systems.
  • Exceptional communication skills.
  • Familiarity with Confluence and Jira.

Location

Remote Friendly

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About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Copenhagen, Denmark (Remote)

Copenhagen, Denmark (Remote)

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