About the job
Job description:-
Game artists design preliminary sketches and develop them according to a video games general style. They then create 2D or 3D models from these sketches under the supervision of the Lead Artist. These elements create the world, its mood, and its unique personality.
There are various areas of specialization for game artists, including character design, architecture and landscapes, lighting, modeling, special effects, texturing, and animation.
Role & responsibilities of a game artist in the gaming industry:-
- Liaising with lead designers and developers regarding the style and feel of the game
- Researching references and resources required to produce the assets of the game
- Sketching concept designs and key elements of the visual style
- Building 3D models of all assets in line with the technical limits of the game engine
- Applying textures to all visual elements
- Adding lighting and shading effects to all elements, ensuring consistency in color, intensity, and lighting levels
- Animating characters and creatures
- Integrating special effects to textures, scenes, and events, including muzzle flashes, weather effects, particle systems, sparking wires, smoke, haze, billowing dust, steam vents, explosions, etc
- Creating sound effects, conducting audio mixes, and design
- Designing promotional materials, packages, posters, and websites for the launch of the game
- Producing prototypes for testing
- Working with motion capture
- Maintaining production documentation
- Advising on new technologies
- Problem-solving both creative and technical issues
- Adhering to the production schedule
- Curating and cataloging the asset library
- Designing with the user experience in mind
Game Design, 2D Art, 3D Modeling, Animation, Concept Art, Unity3D, Photoshop, Illustrator