Technical Animation Director [Unannounced Project]

1 Day ago • All levels

About the job

SummaryBy Outscal

Lead technical animation for an unannounced AAA game at Massive Entertainment. Define and develop animation tools, pipelines, and workflows. You'll need extensive experience in AAA game development, a passion for innovation, and strong leadership skills.

Company Description

Massive Entertainment is a world-renowned AAA game development studio located in Malmö, Sweden, and a proud part of the Ubisoft family. Our diverse and talented team of over 750 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences.

At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3 while continuously working on our live games Avatar: Frontiers of Pandora, Star Wars Outlaws, and Tom Clancy’s The Division 2

We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform.

Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment. 

Job Description

As a Technical Animation Director you will identify, develop, and adapt the animation tools for production. You will collaborate with the other technical directors, defining technical constraints within animation to optimize memory, performance and more importantly – the quality of the project. You'll also lead a diverse team of complementary skills who define and deliver effective tools and pipeline workflows

What you'll do

  • Define the technical animation needs and vision, and determine technical feasibility, in collaboration with other core team members 
  • Establish a vision for best practices, tools needed, methods used together with Technical Art and Animation teams 
  • Direct and manage the areas of: rigging, skinning and various DCC tools
  • Anticipate technological advancements and stay up to date on market trends to define our best practices 

We're offering a permanent position in Malmö or Stockholm, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy. Please apply using English, our company's primary language. 

Qualifications

What you'll bring

As a Director in the Technical Animation field, you’re enthusiastic about quality and innovation. You excel at communicating your vision to various stakeholders and leading strategic efforts with your team. Your team leadership experience equips you to navigate through challenges, provide constructive feedback, and streamline workflows.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience: 

  • Experience in at least one full AAA videogame production, in a supervising role (Director, Lead)
  • Professional experience in supervising/directing a team   
  • Capacity to clearly articulate and communicate a vision and strategy 
  • Good understanding of animation principles, rigging, skinning and motion-capturing 
  • Significant knowledge of real-time animation systems and pipeline development
  • Significant knowledge of Motionbuilder, Maya, 3D's Max, Blender

Additional Information

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

You can also find a summary of the Massive Job Perks here. 

Questions? We're more than happy to answer them! Please contact Moa Sellin Ödling  

All your application information will be kept confidential according to EEO & GDPR guidelines. 

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

View All Jobs

Similar Jobs

Amazon - Animation Director, Amazon

California, United States (On-Site)

Tencent - Animation Director

California, United States (On-Site)

Light Speed Studios - Animation Director

California, United States (On-Site)

Larian Studios - Animation Director

England, United Kingdom (On-Site)

Guerrilla - GAMEPLAY ANIMATION DIRECTOR

North Holland, Netherlands (On-Site)

Larian Studios - Animation Director

Flanders, Belgium (On-Site)

Similar Skill Jobs

PlayStation Global - Independent AM Team Leader (North Amer)

California, United States (On-Site)

Magic Media - Senior Gameplay Designer

Belgrade, Serbia (Remote)

Magic Media - Senior Gameplay Designer

Masovian Voivodeship, Poland (Remote)

Magic Media - Senior Gameplay Designer

Prague, Czechia (Remote)

Magic Media - Senior Gameplay Designer

Buenos Aires, Argentina (Remote)

Magic Media - Senior Gameplay Designer

Sofia City Province, Bulgaria (Remote)

Magic Media - Senior Gameplay Designer

Kyiv City, Ukraine (Remote)

Magic Media - Senior Gameplay Designer

Vojvodina, Serbia (Remote)

Jobs in Malmö, Skåne County, Sweden

Coffee Stain - UI/UX Artist

Stockholm County, Sweden (Hybrid)

Mojang Studios - Production Director

Stockholm County, Sweden (Hybrid)

Evolution - Backend Developer - Distributed Services

Stockholm County, Sweden (On-Site)

Evolution - Backend Developer - Game Server

Västra Götaland County, Sweden (On-Site)

comeon-group - Sport CRM Executive

Stockholm County, Sweden (Hybrid)

Lurkit - Campaign Strategy & Success Manager

Stockholm County, Sweden (Hybrid)

Electronic Arts - Lighting Artist

Stockholm County, Sweden (On-Site)

Embark Studios - Localization Coordinator

Stockholm County, Sweden (On-Site)

Mojang Studios - Senior People Business Partner

Stockholm County, Sweden (Hybrid)

Mojang Studios - Senior Graphics Engineer

Stockholm County, Sweden (Hybrid)

Animation Jobs

DNEG - Executive Assistant

England, United Kingdom (Hybrid)

Paradox Interactive - 3D Animation internship - 1st half 2025

South Holland, Netherlands (On-Site)

ArenaNet - Animation Lead (Unannounced Project)

Washington, United States (Hybrid)

Sony Pictures Animation - Production Office Coordinator - Feature

California, United States (On-Site)

Cloud Chamber - Senior Technical Animation Designer

Québec, Canada (Hybrid)

Cloud Chamber - Senior Technical Animation Designer

California, United States (Remote)

Bonfire Studios - Animator

California, United States (Hybrid)

QUANTIC DREAM - Lead Rigger Artist - Projet Compétitif

Île-de-France, France (Hybrid)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug