Senior Gameplay Animator

6 Months ago • All levels • Animation

Job Summary

Job Description

Senior Gameplay Animator needed to develop and implement realistic, engaging combat & social gameplay for Players, AI, and Creatures in the Star Citizen universe. Requires commercial game animation experience, Maya, MotionBuilder proficiency, and strong collaborative skills.
Must have:
  • Game Animation
  • Maya, MotionBuilder
  • Collaborative Skills
  • Gameplay Concepts
Good to have:
  • Motion Capture
  • Flowgraph Design
  • Technical Problem Solving
  • Mentoring Junior Staff
Perks:
  • Work at CIG
  • Contribute to Star Citizen

Job Details

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

As a Senior Animator, you are a recognised expert in Gameplay Animation and you will be part of a team of Gameplay Animator and Designers dedicated to developing fun and engaging combat and social gameplay for Players and AI, as well as bringing to life the Universe of Star Citizen and Squadron 42. You’ll be bringing your years of development experience in games and working directly with designers, helping to design animation flowgraphs and behaviours, block-out animations, assist on the mocap set for your actions, mentor junior staff, and edit and implement high quality motion capture performances, and also keyframe actions for Players, AI, and Creatures!

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

For more information about life at Cloud Imperium Games, check this out - https://youtu.be/cXjp7SRBpIA

What do our Senior Animators do?

  • Work with the Animation team, designers, and programmers to develop and implement fluid, realistic, and solid-playing actions for Players, AI, and Creatures in combat and in social situations.
  • Work with Animation Lead and Director to establish the quality expectations and guidelines within the game engine.
  • Develop motion capture data and keyframe animation for in-game assets.
  • Create branching animation flowgraphs and designs in collaboration with Animation leadership, designers, and programmers.
  • Work in a collaborative but distributed team environment, frequently communicating with teams in UK, EU and USA.


What do we expect from our Senior Animators?

  • Commercial experience in game animation development, ideally on current/next-gen consoles.
  • Ability to breakdown complex behaviours and gameplay concepts and work collaboratively with designers.
  • Experience with Maya, MotionBuilder, and other equivalent software.
  • Ability to create fluid, smooth, realistic animations with specific demonstration of animation fundamentals.
  • Ability to identify technical and developmental risks and obstacles while creating innovative solutions to overcome them.
  • Ability to mentor junior staff.
  • Eager to challenge your own ideas and those of your peers – we thrive to be the best!


At Cloud Imperium Games we are always keen to speak to Gameplay Animators, therefore if you’re passionate about games and believe you can take our animation to the next level, you may just be our newest Star Citizen!

Diversity Statement
CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

Fraud Statement
We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info{@}cloudimperiumgames.com with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Similar Jobs

Voodoo - Technical Artist - Hole.io

Voodoo

Barcelona, Catalonia, Spain (Remote)
6 Days ago
Ubisoft - Technical Director, Character (W/M/NB) [AAA Project]

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
5 Months ago
Frontier Developments - Graduate Character Artist

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
2 Months ago
Activision - Senior Animator

Activision

Toronto, Ontario, Canada (On-Site)
1 Week ago
Wargaming - Character Artist

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
5 Days ago
SKYDANCE - Senior Software Engineer

SKYDANCE

Connecticut, United States (Hybrid)
3 Weeks ago
Rockstar Games - Animator: Gameplay (Mid/Senior)

Rockstar Games

Oakville, Ontario, Canada (On-Site)
9 Months ago
Tencent - Animator

Tencent

(On-Site)
2 Months ago
GIANTS Software - Technical Animator

GIANTS Software

Brno, South Moravian Region, Czechia (On-Site)
5 Months ago
SKYDANCE - Visual Development Apprentice

SKYDANCE

Santa Monica, California, United States (Hybrid)
3 Days ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Xentrix Studios - Visual FX – Artist

Xentrix Studios

India (On-Site)
4 Months ago
Luma Pictures - Senior Asset Artist

Luma Pictures

Vancouver, British Columbia, Canada (Remote)
6 Days ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Mumbai, Maharashtra, India (Remote)
5 Months ago
Epic Games - Lead Technical Designer in Animation

Epic Games

(On-Site)
2 Months ago
Bondex - 3D Stylized Environment Artist

Bondex

Philippines (Remote)
7 Months ago
Argus Labs - Technical Artist (South East Asia)

Argus Labs

Australia (Remote)
4 Days ago
Argus Labs - Technical Artist Lead

Argus Labs

United States (Remote)
2 Weeks ago
Zoox - Software Engineer - 3D World Generation Pipelines

Zoox

Foster City, California, United States (Hybrid)
5 Months ago
DNEG - Environment Generalist - 3D

DNEG

Karnataka, India (On-Site)
1 Week ago
Epoch Games - 3D Game Animator

Epoch Games

North Carolina, United States (Remote)
6 Days ago

Get notifed when new similar jobs are uploaded

Jobs in Manchester, England, United Kingdom

ION - Internship - Data Science

ION

London, England, United Kingdom (On-Site)
5 Months ago
Epic Games - FX Artist

Epic Games

London, England, United Kingdom (On-Site)
2 Months ago
Playground Games - Senior VFX Artist

Playground Games

England, United Kingdom (Hybrid)
4 Months ago
Playground Games - Character Artist (All Levels)

Playground Games

England, United Kingdom (Hybrid)
1 Month ago
The Walt Disney Company - Senior Software Engineer

The Walt Disney Company

London, England, United Kingdom (On-Site)
1 Week ago
Tesla - Used Car Sales Advisor

Tesla

Birmingham, England, United Kingdom (On-Site)
1 Month ago
Keywords Studios (Player Support) - Senior Business Development Manager

Keywords Studios (Player Support)

United Kingdom (Remote)
6 Days ago
Outplay - Assistant Accountant

Outplay

Dundee, Scotland, United Kingdom (On-Site)
4 Months ago
The Walt Disney Company - Senior Attorney

The Walt Disney Company

London, England, United Kingdom (On-Site)
1 Week ago
ION - Senior Technical Consultant - Endur

ION

London, England, United Kingdom (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Aristocrat Gaming - Animator I

Aristocrat Gaming

Noida, Uttar Pradesh, India (Hybrid)
1 Month ago
The Walt Disney Company - Prop Designer

The Walt Disney Company

Glendale, California, United States (On-Site)
6 Days ago
Fortis Games - Staff Animator

Fortis Games

United Kingdom (On-Site)
1 Month ago
Ubisoft - Directeur.trice Technique Animation (F/H/NB) [Assassin's Creed Franchise]

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
7 Months ago
DNEG - Pipeline Technical Director (Feature Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
5 Days ago
SKYDANCE - Rigging Senior Artist

SKYDANCE

Madrid, Community Of Madrid, Spain (Hybrid)
6 Days ago
SmileGate - LOST ARK Animation Lead

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Week ago
Amber - 3D Animator (Project Based)

Amber

Brazil (On-Site)
8 Months ago
Ubisoft - Technical Cinematic Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
1 Month ago
Epic Games - Animation Lead

Epic Games

Cary, North Carolina, United States (On-Site)
9 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals.


Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands.


Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Austin, Texas, United States (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Cloud Imperium Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug