UI/UX DESIGNER (REGULAR OR SENIOR)

4 Months ago • 2 Years +

About the job

Job Description

UI/UX Designer needed for video games. Must have experience in UI/UX Design, digital painting, and understanding player interaction.
Must have:
  • UI/UX Design
  • Digital Painting
  • Player Interaction
  • Visual Design
Good to have:
  • Front-End Implementation
  • Motion Design
  • Accessibility Design
  • Game Development
Perks:
  • Relocation Support
  • Immigration Support
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Are you a UI/UX Designer with a keen sense of design and the ability to deliver high quality consistently? If you think you have the determination, be sure to get in touch with us – we’d like to meet you!

OVERVIEW

Guerrilla, the Amsterdam-based developer known for the much beloved Horizon franchise, is looking for a UI/UX Designer to join its internal UI/UX Team.

Guerrilla’s UI/UX team improves core game mechanics by crafting unique and sophisticated ways to connect players with the information they need, in the best way possible and at the right time. All of the menus, HUD and other visual elements that the player interacts with in our games are conceptualized and designed by the team, in close collaboration with other disciplines.

WHAT YOU WILL DO

As a UI/UX Designer at Guerrilla, we will look to you to:

  • Build UI/UX concepts, wireframes visual designs or prototypes for Menu and HUD that realize the overall game vision and provide a truly delighting experience for all players
  • Build a solid understanding of our UI/UX Design system and guidelines, contribute to make these better, and apply these to your work creatively
  • Continually iterate on your designs and other areas based on your own research, team feedback, and direct player feedback
  • Help shape the player’s journey by analyzing features in the game and proposing improvements to make them better, either independently or together with your team members
  • Use our in-house tools to implement designs directly into the game

WHO YOU ARE

We’d love to hear from you if you:

  • Have demonstrable experience in UI/UX Design for video games. We expect you to have at least 2 years of post-graduation experience in a  studio environment.
  • Are skilled in digital painting (such as coloring, shading, and blending) and can become comfortable with working with textures and brushes
  • Are able to accurately convey an intended feeling through visual choices
  • Have the ability to draw the eye of the player to a subject
  • Actively think about clarity of communication and resolving ambiguities
  • Understand the impact that visual choices have on how players perceive or process information
  • Understand the interaction-, and user experience design process as well as the qualities that make a  UI/UX design great
  • Have a practical understanding of human psychology and how players engage with interfaces in video games
  • Are a detailed person who is able to understand player feedback in order to build the best possible experience
  • Are comfortable with complexity, restructuring it to be more easily understandable.
  • Are analytical and have the ability to work autonomously even in situations where not all information is present.
  • Keep accessibility in mind to ensure an enjoyable experience for as many players as possible
  • Are passionate about games and crafting them
  • Enjoy working in an innovative, highly dynamic game development environment with people from various fields

Plusses:

  • Previous front end implementation experience
  • Understanding of Motion Design

INTERESTED?

If you think you’re up for the challenge, you can apply by hitting the “apply now” button. Be sure to submit a CV, cover letter, and a portfolio demonstrating your skills.

Please note: This position is based in our studio in the heart of Amsterdam. Guerrilla offers relocation and immigration support.

 

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

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About The Company

As one of Europe's leading game development studios, Guerrilla has continually pushed the boundaries of technical and artistic excellence since its inception in 2003. Today, the studio employs 400 professionals from 25 different nationalities. Guerrilla’s state-of-the-art offices are located in the cultural and historical heart of Amsterdam, The Netherlands — a great place to work and play.


Guerrilla was founded as the result of a merger between three smaller Dutch studios: Lost Boys Games, Orange Games and Digital Infinity. In 2005, it was acquired by Sony Interactive Entertainment after the release of Killzone on PlayStation 2. In the decade that followed, Guerrilla expanded Killzone into a successful franchise with a handheld spin-off and three sequels.


Guerrilla's next title, released for PlayStation 4 in 2017 and for PC in 2020, is the critically and popularly acclaimed open world action-RPG Horizon Zero Dawn. The studio released its sequel Horizon Forbidden West in February 2022, with the Burning Shores expansion in 2023. This year, Guerrilla also released the PSVR2 title, Horizon Call of the Mountain.

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

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