SENIOR PLATFORM ENGINEER [DECIMA]

2 Hours ago • 4-8 Years • DevOps

About the job

Job Description

As a Senior Platform Engineer at Guerrilla, you'll design, implement, and manage compute abstractions for engineers. You'll develop and maintain automation scripts and tools, own platform services (improving service levels, incident response, and on-call duties), and collaborate with software engineers to enhance system performance and reliability. You'll advocate for industry trends and off-the-shelf services. The role requires experience architecting and delivering user-facing products, driving change in large engineering organizations, proficiency with Infrastructure as Code and Kubernetes, and experience building and operating globally distributed systems across multiple cloud providers. Experience with infrastructure tools and automation (Python, Go, Bash), and security practices is essential.
Must have:
  • Architecting and delivering user-facing products
  • Driving wide change in large engineering orgs
  • Proficiency with IaC tools and Kubernetes
  • Building and operating globally distributed systems
  • Experience with infrastructure tools and automation
  • Security practices
Good to have:
  • Performance tuning of Linux systems
  • AWS expertise
  • Online games industry experience
Perks:
  • Relocation and immigration support
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Who we are

Decima

At Guerrilla, we’re passionate about creating cutting-edge technology tailored to the needs of our games and our partners. That’s why we built Decima: an award-winning, industry-leading engine designed from the ground up.Decima pushes modern hardware to its limits, delivering best-in-class graphics and performance. It also empowers teams with artist- and designer-friendly workflows, robust production planning tools, and advanced debuggers for programmers.
We believe that the tools a studio uses are just as important as the games they create—and with Decima, we’re setting the stage for innovation and creativity.

Our Team

The Online Infrastructure team owns our Online Multiplayer Game infrastructure. Our goal is to develop systems that enable game developers to reliably build and operate games on a global scale. By providing foundational building blocks, we allow the studio to delight players through new gameplay experiences.We are deeply invested in the implementation of industry best-practices in the areas of platform engineering and infrastructure management. By joining us you will work side by side with artists, designers, developers, and game programmers in a highly ambitious and creative atmosphere.

What you will do

  • Design, implement, and manage compute abstractions for our engineers
  • Develop and maintain automation scripts and tools to streamline processes
  • Own our platform services, improving service levels, incident response, on-call and other operational areas.
  • Collaborate with software engineers to enhance system performance and reliability
  • Be an advocate for industry trends and off-the-shelf services that could be delivered to engineering teams.

Who you are

We would like to hear from you if you meet the following criteria:

  • Proven track record of architecting and delivering user facing products, with a focus on developer experience and self-service
  • Experience driving wide change in large engineering organizations.
  • Demonstrated proficiency with Infrastructure as Code tools and the Kubernetes ecosystem
  • Proven experience on building and operating multi service, 1M+ user globally distributed systems across multiple public cloud providers
  • Experienced in developing infrastructure tools and automation (Python, Go, Bash), and security practices

Plusses

  • Performance tuning of Linux systems
  • AWS expertise
  • Online games industry experience

Interested?

If you think you’re up for the challenge, you can apply by hitting the “apply now” button. Be sure to submit:

  • CV
  • Cover Letter

Please note: This position is based in our studio in the heart of Amsterdam. Guerrilla offers relocation and immigration support.

 

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

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About The Company

As one of Europe's leading game development studios, Guerrilla has continually pushed the boundaries of technical and artistic excellence since its inception in 2003. Today, the studio employs 400 professionals from 25 different nationalities. Guerrilla’s state-of-the-art offices are located in the cultural and historical heart of Amsterdam, The Netherlands — a great place to work and play.


Guerrilla was founded as the result of a merger between three smaller Dutch studios: Lost Boys Games, Orange Games and Digital Infinity. In 2005, it was acquired by Sony Interactive Entertainment after the release of Killzone on PlayStation 2. In the decade that followed, Guerrilla expanded Killzone into a successful franchise with a handheld spin-off and three sequels.


Guerrilla's next title, released for PlayStation 4 in 2017 and for PC in 2020, is the critically and popularly acclaimed open world action-RPG Horizon Zero Dawn. The studio released its sequel Horizon Forbidden West in February 2022, with the Burning Shores expansion in 2023. This year, Guerrilla also released the PSVR2 title, Horizon Call of the Mountain.

North Holland, Netherlands (On-Site)

North Holland, Netherlands (On-Site)

North Holland, Netherlands (On-Site)

North Holland, Netherlands (On-Site)

North Holland, Netherlands (On-Site)

North Holland, Netherlands (On-Site)

North Holland, Netherlands (On-Site)

North Holland, Netherlands (On-Site)

North Holland, Netherlands (On-Site)

North Holland, Netherlands (On-Site)

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