UI/UX (Games)

3 Months ago • All levels

Job Summary

Job Description

Virtuos is seeking a talented UI/UX Designer to join their team in Kuala Lumpur, Malaysia. You will work closely with game designers and artists to create compelling user experiences for their games. Must have experience with game systems, UI pipelines, and implementing assets in game engines.
Must have:
  • Game Systems
  • UI Pipelines
  • Game Engines
  • UX Principles
Good to have:
  • UE5
  • Figma
  • Adobe Suite
  • Prototyping
Perks:
  • Play Games
  • Be a Creator

Job Details

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION
The UX designer that would best fit our needs, will be a hybrid designer of Game Systems, Game implementation, and a strong focus on the User throughout the process of Game Development. A strong understanding of graphic design principles, typography, colour theory, and general game design concepts.

Responsibilities

  • Work with Game Designers to comprehend the design intentions, then create visual and graphic designs such as: wireframes, flow diagrams, storyboards, site maps, and mock-ups
  • Collaborate closely with Art and UI to comprehend the design intention, then Create wireframes, visual and graphic designs, flow diagrams, storyboards, site maps, and prototypes
  • Implement Designs in engine alongside Departments such as: Art, Engineering, Game Design (including Level Design), and UI
  • Build and Execute UI components from concept to launch ready quality. (Including: Icons, HUD, Menu's, effects, and animations)
  • Create and own the Journey of the User experience for the players from installation to uninstallation
  • Develop and conceptual comprehensive UX design strategy for the game project
  • Test using various methods: Playtest, User Research, Usability Testing, AB Testing, etc
  • Provide UX/UI support for the Game team with a fresh innovative perspective on product flows and design aspects, translating complex systems into visual representations

Qualifications

  • Excellent written and verbal communication skills to present their designs (English)
  • Experience working with UI pipelines and implementing assets in engine
  • Up-to-date knowledge of: Game Systems, UE5, and other Design Software,
  • Knowledge of UI/UX principles, guidelines & best practices (e.g colour theory, spacing, typography, wireframe, prototypes, etc)
  • Skilled with Figma, Adobe Suite, and Prototyping software
  • Plays Games

Job Info

  • Job Function Identification 773
  • Posting Date 09/12/2024, 02:30 AM
  • Locations Malaysia, Kuala Lumpur
  • Linkedin Tags #LI-kul

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