Audio Designer

1 Month ago • 5 Years + • $65,000 PA - $125,000 PA

Job Summary

Job Description

As an Audio Designer at Relic, you will be an integral part of the Audio team, creating and implementing innovative, immersive, and interactive sound effects. Your responsibilities include creating and communicating innovative concepts, designing audio assets, and integrating them into the sound engine. You will also be responsible for editing and mixing non-linear media. You will have the opportunity to experience all areas of game design and development. Relic offers an extended benefits package, RRSP/DPSP matching program, and annual paid holiday studio closure. They prioritize mental and physical wellbeing with access to a Health and Wellness Spending Account and an Employee and Family Assistance Program.
Must have:
  • Create and communicate innovative audio concepts.
  • Design audio assets fitting the franchise's style.
  • Integrate audio assets using Wwise and proprietary tools.
  • 5+ years of audio experience in games.
  • Ability to create sound effects.
Good to have:
  • Experience working with FMOD/UE5 or similar.
  • Field Recording experience.
  • Reaper experience.
  • Scripting experience (Lua, Python and likewise).
  • Familiarity with RTS and/or Relic games.
Perks:
  • Extended benefits package.
  • RRSP/DPSP matching program.
  • Annual paid holiday studio closure.
  • Health and Wellness Spending Account.
  • Employee and Family Assistance Program.

Job Details

Relic is an award-winning developer of genre-defining strategy games including Homeworld, Company of Heroes, and Age of Empires IV. Newly independent, we are positioned to better serve our players, experiment with exciting new game ideas, and continue delivering the rich interactive experiences players have come to expect from us over the last 25 years.   

 

We are looking for an Audio Designer. As an integral part of the Audio team, you will create and implement innovative, immersive, and interactive sound effects. You will have an opportunity to experience all areas of game design and development.

 
As our Audio Designer you will…

  • Create and communicate innovative concepts based on franchise and audio goals
  • Design audio assets that fit the franchise’s style and aesthetic toneIntegrate audio assets into the sound engine using Wwise (Wave Works Interactive Sound Engine) and proprietary tools
  • Post, edit and mix non-linear media when required

 You would be a good fit if you have…

  • A keen awareness of WWise Interactive Systems and how they contribute to gaming experience
  • 5+ years of audio experience in games, including:
  • A proven ability to capture, create and design sound effects
  • A solid base of technical audio theory for sound design implementation
    • Editing and mixing non-linear media (ex. trailers, in-game cinematics, etc.)
    • Conceptualizing and executing audio features and playback systems
    • Identifying and solving technical and aesthetic problems
    • Ability to work under tight schedules and reliably hit milestones
  • A desire to learn, share, and grow with us

 It’s a bonus if you have…

  • Experience working with FMOD/UE5 or similar
  • Field Recording experience
  • Reaper experience
  • Scripting experience (Lua, Python and likewise)
  • Familiarity with RTS and/or Relic games

Are you game? We’d like to hear from you!  

We are proud to be an equal-opportunity employer and value our diverse workplace. We strongly encourage applications from women, Indigenous and racialized peoples, LGBTQ2S+ individuals, and people with disabilities. Our studio is made up of people with a wide variety of backgrounds and life experiences because it makes us better, and helps our games tell stories to our whole audience.   

 

Compensation

The salary range for this position in British Columbia is between $65,000 - $95,000 (intermediate) and $95,000 - $125,000 (senior) CAD a year based on a 40-hour work week. The salary offered will be determined based on numerous relevant business and candidate factors including, for example, knowledge, skills and competencies, and business or organizational needs.

 

Why join Relic? 

Relic offers an extended benefits package, RRSP/DPSP matching program (subject to eligibility requirements), and annual paid holiday studio closure. We put a huge priority on mental and physical wellbeing: each Relican has access to an annual Health and Wellness Spending Account, as well as an Employee and Family Assistance Program providing access to resources and support around mental health, financial well-being, family care, elder care, and more.

 

Relic respectfully acknowledges that we're located on the traditional, ancestral and unceded territory of the Coast Salish Peoples, including the territories of the xʷməθkʷəy̓əm (Musqueam), Sḵwx̱wú7mesh (Squamish), and səlilwətaɬ (Tsleil-Waututh) Nations. 

 

Please apply through our careers page (www.relic.com) and we will be in touch shortly to let you know about the next steps.  Thank you for considering a role with Relic!

Similar Jobs

The Walt Disney Company - Lead Audio Designer

The Walt Disney Company

Glendale, California, United States (Remote)
2 Weeks ago
Creative Assembly - Audio Programmer

Creative Assembly

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Month ago
HoYoverse - Audio Designer/Technician

HoYoverse

Vancouver, British Columbia, Canada (On-Site)
1 Day ago
Flying Wild Hog - Audio Programmer

Flying Wild Hog

(Remote)
19 Hours ago
Krafton  - Senior Sound Designer

Krafton

(On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

HoYoverse - Senior Technical Audio Designer

HoYoverse

(Remote)
1 Day ago
Light Speed Studios - Senior Sound Designer

Light Speed Studios

(On-Site)
4 Months ago
Flying Wild Hog - Audio Programmer

Flying Wild Hog

(Remote)
2 Weeks ago
SEGA - Audio Programmer

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Month ago
SEGA - Audio Programmer

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Month ago
Games talent (Staffing and recruiting) - Senior Audio Designer

Games talent (Staffing and recruiting)

(Remote)
23 Hours ago
FunPlus - Audio Designer

FunPlus

Lisbon, Lisbon, Portugal (Hybrid)
1 Day ago
Light Speed Studios - Senior Sound Designer

Light Speed Studios

California, United States (On-Site)
2 Months ago
IO Interactive - Senior Audio Programmer

IO Interactive

Barcelona, Catalonia, Spain (Hybrid)
7 Months ago
Paper Games - Music Designer

Paper Games

Shanghai, Shanghai, China (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

NVIDIA - Senior Hardware Validation Engineer

NVIDIA

Canada (On-Site)
1 Month ago
NetEase Games - Global Influencer Marketing

NetEase Games

Canada (On-Site)
4 Months ago
Activision - Senior Network Engineer

Activision

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Snowed In Studios - Advanced Software Developer - Montreal

Snowed In Studios

Quebec, Canada (Remote)
1 Month ago
Intrepid Studios,  Inc  - Human Resources Manager

Intrepid Studios, Inc

Canada (On-Site)
8 Months ago
Electronic Arts - Development Director I / Project Manager

Electronic Arts

Toronto, Ontario, Canada (Remote)
1 Month ago
DNEG - Pipeline Assistant Technical Director (Feature Animation)

DNEG

Quebec, Canada (Hybrid)
1 Week ago
Kabam - Executive Producer - Unannounced AAA Project

Kabam

Vancouver, British Columbia, Canada (On-Site)
2 Weeks ago
Marks, part of SGS & Co - Junior Project Manager

Marks, part of SGS & Co

Toronto, Ontario, Canada (On-Site)
3 Days ago
Ubisoft - ServiceNow Developer

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

We are an award-winning developer of genre-defining games like Homeworld, Dawn of War, Company of Heroes, and Age of Empires. We have delivered rich, thoughtful strategy games throughout our history and our vision is to continue making games that people love to play.

We have a culture of kindness, transparency, and play. There is a lot of heart and passion at this studio – we get to work on projects we’re proud of and we work hard to be the best at what we do. We are curious, we strive for excellence, we build on each other’s ideas, and we celebrate each other’s great work. Relicans organize movie nights, game tournaments, life drawing, community and charity events, and more. Basically, we believe that good work starts with a community you’re excited to spend your day with, both in and out of the studio.

We love creating and playing games. We value ideas and innovation so every title we deliver is a reflection of our entire teams’ talents and passions. Being part of the SEGA family gives us access to the resources to enable us to build on our legacy of innovation. We have the best of two worlds: the autonomous, entrepreneurial spirit and talent of an indie developer combined with the extensive reach of a large publisher. The story of Relic is ours to create.

Relic respectfully acknowledges that we work on the traditional, ancestral, and unceded territory of the Coast Salish Peoples, including the territories of the xʷməθkwəy̓əm (Musqueam), Skwxwú7mesh (Squamish), and Səl̓ílwətaʔ/Selilwitulh (Tsleil-Waututh) Nations.

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Relic Entertainment

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug