Audio Designer (Junior-Mid Level)

2 Months ago • 1-3 Years • Sound Design

About the job

Job Description

Velan Studios seeks an Audio Designer to create and implement sound assets for games. 1+ years experience in audio design, strong organizational skills, and proficiency with DAWs are required. Experience with game audio middleware and scripting is a plus.
Must have:
  • Audio Design
  • DAW Proficiency
  • Sound Effects
  • Organizational Skills
Good to have:
  • Game Audio
  • Scripting
  • WWise/FMOD
  • Music Composition
Perks:
  • Annual Bonuses
  • Health Insurance
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Description

At Velan Studios, we foster a culture of curiosity. Our games embrace diversity and are fueled by the adventurous spirit of our team. We are the creative minds behind titles like Mario Kart Live: Home Circuit, Knockout City, Hot Wheels Rift Rally, Midnight Murder Club as well as the VR game Bounce Arcade, and our journey continues! Our studio's mission is to pioneer groundbreaking gaming experiences and reimagine play in new ways. We're committed to pushing the boundaries of traditional gaming, blurring the lines between reality and fantasy, and revolutionizing the industry one game at a time.

We’re seeking a Audio Designer who can manage multiple priorities and is comfortable in a dynamic environment.

Responsibilities

  • Work closely with the Audio Leads, Game Director, Designers, Artists and Programmers to create and implement sound assets that match the aesthetic and technical specifications of both Original and Existing IP game projects.
  • Create and maintain audio technology documentation.
  • Integrate feedback from leads, user tests, and QA reviews into your work.
  • Interactive and linear sound effects design, music editing, dialogue editing, processing and mixing.
  • Troubleshoot audio issues and work within established memory budgets and performance requirements across multiple platforms.
  • Collaborate with programmers to improve existing technology and develop new features.

Requirements

  • 1+ years as an Audio/Sound Designer, or relevant experience.
  • Audio editing, synthesis, processing, and mixing skills – particularly with sound effects and dialog.
  • Strong organizational skills, attention to detail, and the ability to work productively and efficiently toward deadlines.
  • Excellent written and oral communication skills.
  • Self-direction, passion, collaboration, and creativity in your work.
  • A strong sense of design aesthetic and understanding of how audio complements design.
  • Technical understanding of sound design pipelines and scripting.
  • Knowledge and experience of at least one current industry standard DAW, such as Pro Tools, Reaper, Logic etc.
  • A portfolio that demonstrates user-centered design approaches, interaction design standards, and methodology.

Big Plusses

  • Experience with game audio middleware. WWise/FMOD etc.
  • Experience with scripting languages and or C/C++ Programming.
  • Expertise with 3D Level Editing tools and/or middleware.
  • Music Composition expertise
  • An interest in design and technology trends, especially as applied to Interactive or Mixed Reality applications.

 

What We Would Like to See in Your Portfolio Reel

  • 3-5 minute video file with footage from games/products on which you’ve worked
  • A cue sheet or superimposed text explaining your contributions to the footage

The salary for this position is typically within the range specified below* per year. Please note that the actual base pay may vary based on factors such as your qualifications, skills, experience, and other relevant considerations. In addition to your salary, our comprehensive compensation package includes various perks, such as potential annual bonuses (though they are not guaranteed), health, dental, vision, life, and disability insurance, a retirement savings plan, paid holidays, and flexible time-off benefits.

*Junior-Mid Level Range: $55,000. - $85,000. annually

We're thrilled that you're considering joining our team. We want to let you know that candidates who can work onsite in our Troy, NY studio are highly preferred. We believe that working together in person can foster better collaboration and creativity, and we're excited about the opportunity to have you right here with us. Velan Studios is made up of a team of remote, hybrid, and onsite employees, with hybrid and onsite team members operating from our Troy, NY office.

Velan Studios is dedicated to building a diverse, inclusive, and authentic workplace, so if you are excited about a role but your experience doesn’t align perfectly, we encourage you to submit a General Application. Velan Studios is an equal opportunity employer that is committed to inclusion, diversity, and providing a workplace free from discrimination and harassment. We seek to create a work culture that matches the diversity of our players.

View Full Job Description
$55.0K - $85.0K/yr (Outscal est.)
$70.0K/yr avg.
Troy, Michigan, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Velan Studios is a new development studio made up of a diverse team of game industry veterans. We have created hundreds of games, selling millions of copies over the past 25 years. Our team is embarking on a new journey to create breakthrough experimental games that will stoke the imagination and entertain, and new kinds of experiences that push the frontier of gaming forward.

New York, New York, United States (On-Site)

Troy, Michigan, United States (On-Site)

New York, New York, United States (On-Site)

Troy, Michigan, United States (On-Site)

New York, New York, United States (On-Site)

Troy, Michigan, United States (On-Site)

New York, New York, United States (Hybrid)

Troy, Michigan, United States (Hybrid)

Troy, New York, United States (Hybrid)

Troy, New York, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Velan Studios

Similar Jobs

Playground Games - Experienced Audio Designer - Contract

Playground Games, United Kingdom (Hybrid)

Lakshya Digital - Audio Designer

Lakshya Digital, United States (Remote)

Lakshya Digital - Audio Designer

Lakshya Digital, Canada (Remote)

Haven Studios Inc - Concepteur·trice Sonore /Audio Designer

Haven Studios Inc, Canada (On-Site)

Larian Studios - Tech Audio Designer  | Designer Technique Audio

Larian Studios, Canada (On-Site)

Larian Studios - Tech Audio Designer

Larian Studios, United Kingdom (On-Site)

Epic Games - Associate Tech Audio Designer

Epic Games, Brazil (On-Site)

Epic Games - Associate Tech Audio Designer

Epic Games, Canada (On-Site)

Epic Games - Senior Audio Designer

Epic Games, (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Fantastic Pixel Castle - Senior Gameplay Engineer

Fantastic Pixel Castle, United States (Remote)

Genies - Senior XR Developer

Genies, United States (On-Site)

Bungie - Video Editor

Bungie, (Hybrid)

Samsung Semiconductor - Machine Learning Research Engineer (Contractor)

Samsung Semiconductor, United States (Hybrid)

2K - Lead Environment Artist

2K, Canada (Hybrid)

Cloud Chamber - Modeler

Cloud Chamber, Canada (On-Site)

The Pokemon Company International - Localization Editor II (Brazilian Portuguese)

The Pokemon Company International, United States (Hybrid)

Warner Bros. Games - Artist, Video Cinematics

Warner Bros. Games, United States (Hybrid)

Blind Squirrel Games - Level Designer

Blind Squirrel Games, New Zealand (On-Site)

Radical Forge - Core Tech Engineer

Radical Forge, United Kingdom (Remote)

Get notifed when new similar jobs are uploaded

Jobs in Troy, Michigan, United States

Trek - Sales Associate

Trek, United States (On-Site)

Trek - Store Manager

Trek, United States (On-Site)

umusic - Manager, Global Marketing

umusic, United States (On-Site)

Rockstar Games - Casting Assistant

Rockstar Games, United States (On-Site)

Genies - Senior XR Developer

Genies, United States (On-Site)

Evolution - Uniform Specialist

Evolution, United States (On-Site)

PlayStation Global - Peripheral Licensing Account Manager

PlayStation Global, United States (Hybrid)

Samsung Semiconductor - Associate Manager, Foundry Business Analytics

Samsung Semiconductor, United States (On-Site)

Samsung Semiconductor - STA SoC Staff Engineer

Samsung Semiconductor, United States (Hybrid)

Moonbug Entertainment - Associate General Manager, CoComelon (MAT Cover)

Moonbug Entertainment, United States (On-Site)

Get notifed when new similar jobs are uploaded

Sound Design Jobs

umusic - Manager, Global Marketing

umusic, United States (On-Site)

umusic - Coordinator, Promotion

umusic, United States (On-Site)

Keywords Studios (Player Support) - Business Development Manager I Audio Development

Keywords Studios (Player Support), United States (Hybrid)

umusic - Senior Director, Streaming

umusic, United States (On-Site)

Logitech - Principal Audio ML engineer

Logitech, India (On-Site)

Electronic Arts - Advanced Audio Engineer - American Football

Electronic Arts, Canada (On-Site)

Electronic Arts - Senior Technical Artist - Audio Tools & Runtime Systems

Electronic Arts, United States (Hybrid)

Electronic Arts - Technical Artist - Audio Pipelines and Data

Electronic Arts, Canada (Hybrid)

umusic - Director, Creative

umusic, United States (On-Site)

Gearbox Entertainment - Senior Sound Designer

Gearbox Entertainment, United States (Hybrid)

Get notifed when new similar jobs are uploaded