Director Gameplay Design

12 Hours ago • All levels

About the job

SummaryBy Outscal

Lead gameplay design for Star Wars: Eclipse™, shaping immersive mechanics that captivate players. Proven experience in game design and direction, strong understanding of game design principles, and excellent leadership skills are essential.
Job Description 

We are looking for a Director Gameplay Design to join the team behind our upcoming ambitious title, Star Wars: Eclipse™. You will work closely with the creative leadership to define and refine the overall vision for gameplay mechanics, ensuring an immersive experience that captivates players. As a leader, you will adopt a strategic perspective while guiding a team of talented designers, collaborating with various departments to bring innovative and unforgettable concepts to life.

Responsibilities

    • Define the creative vision of gameplay for our videogame projects, in alignment with the overall artistic and narrative vision;
    • Lead and inspire the game design team, providing clear direction and a unified vision for gameplay;
    • Design innovative and immersive game mechanics that integrate harmoniously with the narrative and aesthetics of the game;  
    • Collaborate closely with management teams to ensure gameplay consistency and excellence across all aspects of the game;  
    • Conduct in-depth gameplay analyses and user tests to identify opportunities for improvement and innovation;
    • Ensure transparent communication and effective collaboration with other departments, including art, programming, and storytelling.

Experiences & Qualifications

    • Proven experience as a Game Designer or Game Director, with specific expertise in gameplay design; 
    • Demonstrated ability to develop a macro vision of gameplay and communicate it convincingly to the team; 
    • Solid understanding of game design principles and emerging trends in the video game industry; 
    • Excellent communication and leadership skills, with the ability to inspire and motivate a creative team; 
    • Passion for video games and commitment to artistic and storytelling excellence. 
ABOUT QUANTIC DREAM 
 
Quantic Dream is a video game studio founded in 1997 by David Cage, based in Paris, France, and Montreal, Canada.  The unique experiences offered by Heavy Rain™, Beyond: Two Souls™ and Detroit: Become Human™, have reached millions of players around the world and won more than 250 international awards. They have largely contributed to the recognition of interactive storytelling in video games. 
 
Since 2019, Quantic Dream has also been a Publisher supporting video game creation and independent creators offering singular and original visions to which the studio brings its expertise, its means of production, the necessary financing, and access to international markets and their audiences. In 2022, Quantic Dream embarked on a new stage of growth by joining NetEase Games, the games division of NetEase, to accelerate its vision of creating landmark titles that redefine the interactive entertainment experience for players worldwide. 
 
For more information, visit the official website: http://www.quanticdream.com
 
Quantic Dream is committed to diversity and equal opportunity. Our team reflects this commitment. 

About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

Île-de-France, France (On-Site)

Île-de-France, France (Hybrid)

Île-de-France, France (Hybrid)

Île-de-France, France (Hybrid)

Quebec, Canada (Hybrid)

Île-de-France, France (Hybrid)

Quebec, Canada (Hybrid)

Quebec, Canada (Hybrid)

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