Director of Game Art (Team Lead)

1 Day ago • All levels

Job Summary

Job Description

As the Director of Game Art, you will act as a supportive resource, guiding your team with knowledge and experience. You will lead high-performing teams of 3D and VFX artists, establishing clear expectations for both behavior and performance, ensuring tasks are completed to the highest standards. This role involves conducting performance reviews, offering feedback, and fostering team member growth. You will evaluate team capabilities to assign responsibilities effectively, collaborate with cross-department teams to facilitate smooth development, and drive the overall quality of game production. You will ensure the creation of high-quality 3D art assets and visual effects, promote innovation and knowledge sharing, and stay informed of technological advancements and industry trends to improve the development process. Furthermore, you will participate in the hiring process to bring in top talent.
Must have:
  • Lead and manage high-performing 3D and VFX art teams.
  • Ensure tasks are completed on time and to the highest standards.
  • Conduct performance reviews and provide feedback for team growth.
  • Collaborate with cross-department teams for smooth development.

Job Details

  • Act as a resource of support, knowledge, and experience for the team.
  • Build and lead high-performing teams of top 3D and VFX artists.
  • Set clear expectations towards behavioral and performance-related goals for your team that are aligned with company goals.
  • Ensure that tasks are performed on time and to the highest standards.
  • Conduct performance reviews, provide feedback, and support the growth of team members.
  • Evaluate the team’s capabilities in order to assign responsibilities to the right people.
  • Cooperate with cross-department teams to ensure the development process moves forward smoothly, all while creating a high-quality product.
  • Drive the overall quality of the games produced, as well as taking a leading role in creating a high-performance culture.
  • Ensure the high-quality (in both technical and artistic terms) production and implementation of 3D game art assets and visual effects.
  • Foster a culture of innovation and knowledge sharing.
  • Ensure ongoing improvement of the development process based on technological developments and industry trends.
  • Participate in the hiring process to recruit new top talent.

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