Gameplay Programmer (C++)

3 Months ago • 3 Years +

About the job

Company Description

Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. 

This position is based in the vibrant expat city of Abu Dhabi, the capital of the United Arab Emirates. Abu Dhabi is multi-cultural city, based on an island in the Persian Gulf and 1-hour drive from Dubai. Abu Dhabi offers vibrant social and forward-thinking cultural lifestyle. It has an array of experiences and events including pristine beaches, Formula 1, Theme Parks, Louvre Museum, vibrant nightlife and year-round sunshine. Having ranked number 1 for the past 4 years in a row as the safest city in the world (Numbeo), providing a great home and standard of living.

Ubisoft Abu Dhabi successfully released two hidden-object / investigation free-to-play mobile titles: CSI: Hidden Crimes™ and NCIS: Hidden Crimes™. With the acquisition in February 2017 of the massive multiplayer free-to-play game Growtopia, the studio works on the title’s live operations. The team keeps focusing its efforts on creating further content for its live games and strengthening its player’s engagement in addition to work on other unannounced projects. 

Job Description

Ubisoft Abu Dhabi is seeking for a talented C++ programmer with experience and expertise in mobile and online domain. The main responsibilities of the C++ programmer would be to make various modules for the game, design new features with other programmers. 

What you'll do:

  • Create various gaming components that can support multi-million user base. 
  • Write clean, robust, reusable code. 
  • Debug, optimize and maintain existing code. 
  • Understand the game design and create technical designs based on them. 
  • Follow and enhance existing development process and set standards. 
  • Educate other team members on programming issue and concepts. 

Our dream candidate:

  • Has worked on multiple games and experienced full lifecycle project delivery including one mobile game. 
  • Has solid C++ experience developing PC, iOS or Android. 
  • Proven experience in working on an online game. 
  • Should be very keen to keep the game under the memory requirement and to maintain 60fps. 
  • Has basic Understanding of the Graphics Pipeline, Shaders, 3D Maths. 
  • Is fluent in English and should hold good communication skills to interact with various teams. 
  • A passion for creating or playing games and team player. 

Qualifications

  • Minimum 3 years of programming experience in games. 
  • A Bachelor’s degree preferably in technology would be preferred or any other training or equivalent. 

Additional Information

To all recruitment agencies: Ubisoft does not accept agency resumes. Please do not forward resumes to our jobs alias, Ubisoft employees or any other company location. Ubisoft is not responsible for any fees related to unsolicited resumes.

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Shanghai, China (On-Site)

Abu Dhabi, United Arab Emirates (On-Site)

Shanghai, China (On-Site)

View All Jobs

Similar Jobs

Similar Skill Jobs

Aristocrat Gaming - English Customer Support Agent

Sliema, Malta (Hybrid)

Activision - Junior Gameplay Engineer - Raven Software

England, United Kingdom (On-Site)

Warner Bros. Games - Financial Analyst (FCRA)

Mexico (Hybrid)

Aristocrat Gaming - Product Solutions Manager

Michigan, United States (Remote)

Tamatem Games - User Acquisition Representative

Amman Governorate, Jordan (On-Site)

Nintendo - Software Engineer I, Graphics (NST)

Washington, United States (Hybrid)

Niantic - Product Manager - AR Platform

California, United States (Hybrid)

Niantic - Product Manager - AR Platform

California, United States (Hybrid)

Jobs in Abu Dhabi, Abu Dhabi, United Arab Emirates

Hypemasters - Middle QA Tester

Abu Dhabi, United Arab Emirates (Remote)

Tamatem Games - Influencers Marketing Intern - Emarati Talent

Abu Dhabi, United Arab Emirates (On-Site)

Sperasoft - Senior System Software Developer (C/C++)

Abu Dhabi, United Arab Emirates (Hybrid)

Tamatem Games - Influencers Marketing Intern - Emarati Talents

Abu Dhabi, United Arab Emirates (On-Site)

Sperasoft - Middle Lighting Artist

Abu Dhabi, United Arab Emirates (On-Site)

Sperasoft - Lead Concept Artist

Abu Dhabi, United Arab Emirates (Hybrid)

Sperasoft - C++ Software Developer in Abu Dhabi

Abu Dhabi, United Arab Emirates (On-Site)

Sperasoft - Senior Technical Designer

Abu Dhabi, United Arab Emirates (On-Site)

Keywords Studios (Player Support) - Senior 3D Material Artist

Abu Dhabi, United Arab Emirates (On-Site)

Sperasoft - Senior Lighting Artist

Abu Dhabi, United Arab Emirates (On-Site)

Game Programming Jobs

Activision - Junior Gameplay Engineer - Raven Software

England, United Kingdom (On-Site)

Unity - GL Accountant

Singapore (On-Site)

Gearbox Entertainment - Engine Programmer

Quebec, Canada (Hybrid)

Unity - Data Analyst

Tel Aviv District, Israel (On-Site)

Unity - Client Partner

Tokyo, Japan (On-Site)

Unity - Senior Data Scientist

California, United States (On-Site)