Head of Lighting, CG

1 Month ago • 5 Years +

Job Summary

Job Description

The Head of Lighting, CG will lead the creative and technical direction of the lighting department. Responsibilities include defining and re-evaluating Lighting processes, workflows, and tools, developing Lighting rigs and resources, partnering with the Pipeline team, participating in project bids, mentoring Lighting Supervisors, managing the recruitment, development, and succession planning of the Lighting department, providing feedback to Senior Management, and supervising CG tests. This role involves working at the intersection of art, technology, and leadership, ensuring lighting contributes to the storytelling and visual style of animated content. The individual will be responsible for pushing the creative possibilities of the department and implementing best practices for premium animation production.
Must have:
  • 5+ years leading Lighting teams in productions.
  • Knowledge of modern Lighting practices.
  • Extensive knowledge of rendering software.
  • Understanding of lighting rig creation and workflows.
  • Passion for mentoring and building teams.
  • Strong knowledge of CG pipelines.
  • Good knowledge of Flow Production Tracking.
Good to have:
  • Experience working in studios with multiple projects.
  • Familiarity with USD workflows.
  • Experience with Python or other programming languages.
  • Experience defining tools in production.
  • Knowledge on how to build Render Layers.
  • Exceptional communication skills.
Perks:
  • RRSP matching.
  • Multi-tiered benefits.
  • Free mental health resources.
  • Half-days in the summer.
  • Extra holidays in the winter.
  • Regular virtual and in-person events.

Job Details

Job title

Head of Lighting, CG

Overview

WildBrain is looking for a CG Head of Lighting to join our studio and lead the creative and technical direction of our lighting department. 


As Head of Lighting you will lead our lighting department creatively and develop new processes and standards to push innovation, quality, efficiency, and the continued evolution of our lighting workflows across all premium productions.   


Reporting to the Head of Technology, you will work at the intersection of art, technology, and leadership; defining best practices, mentoring teams, and ensuring lighting contributes meaningfully to the storytelling and overall visual style of our animated content. You will implement studio best practices for premium animation production while pushing the creative possibilities of this department.  This role is both visionary and hands-on, supporting department growth, innovation, and production-ready solutions. 

Responsibilities & Qualifications

What You'll Do:

  • Define and re-evaluate our Lighting processes, workflows and tools to support and further the Lighting department’s toolset in conjunction with production and pipeline 
  • Develop Lighting rigs and resources that streamline the efficiency of production 
  • Partner with the Pipeline team to develop tools that support the needs of the department 
  • Participate in new project bids defining capabilities, costs, and process 
  • Mentor Lighting Supervisors and help foster a high-performing, collaborative team environment. Collaborate with fellow Heads of Departments to ensure our teams continue to work together towards the same goals and timelines  
  • Manage the recruitment, development, succession planning and casting of the Lighting department working primarily through your direct reports the studios Lighting Supervisors 
  • Provide feedback, assessments and recommendations to Senior Management to improve the quality and performance of the Lighting/Compositing pipeline 
  • Evaluate development and pre-production work from a creative perspective to drive results 
  • In development, supervise CG tests and be on the box if necessary to execute lighting tasks 

What You'll Bring:

  • 5+ years’ experience leading and supervising Lighting teams in feature and/or episodic productions 
  • Demonstrable knowledge of modern Lighting practices in Gaffer, Katana, Maya, Nuke or Unreal Engine and their application in breaking down complex Lighting problems to solutions achievable within budget and schedule 
  • Extensive knowledge of rendering softwares or real-time engines such as Arnold, RenderMan or Unreal Engine 
    Deep understanding of lighting rig creation, look development, and asset-based workflows 
  • A passion for building up and mentoring others to be better supervisors and artist 
  • Strong knowledge of CG pipelines and how lighting integrates within them 
  • Good knowledge of Flow Production Tracking (formerly known as ShotGrid) 
  • Ability to troubleshoot complex problems across both creative and technical domains 

Nice to Have: 

  • Experience working in studios with multiple concurrent projects
  • Familiarity with USD workflows and real-time rendering pipelines.
  • Experience developing with Python, or other object-oriented programming language 
  • Experience defining and collaborating on tools and software in a production environment 
  • Strong knowledge on how to build Render Layers/Setup and templates in Gaffer, Katana or Solaris. 
  • Exceptional communication skills in dealing with both technical and artistic groups 

 

 

Why WildBrain


We make sure to take care of all our hard-working Wild Brains by offering a comprehensive benefits package and a workplace culture that values our employees’ wellbeing. Our staff enjoy RRSP matching, multi-tiered benefits so you can pick the coverage that’s best for you, free mental health resources, and additional perks like half-days in the summer, extra holidays in the winter and regular events to connect our teams virtually, and in-person.

In short – life is good on the Wild side!

Visit wildbrain.com/studios to learn more!

___

" WildBrain Studio provides an atmosphere free from barriers to promote inclusion, equity and diversity. We demonstrate our commitment to this by providing a supportive work environment and a culture that welcomes and encourages equal opportunities for all employees. WildBrain Studio also accommodates people with disabilities throughout the selection process. Should you require accommodation, please let us know your requirements when contacted.”

 

Pay Range: $3175 - $3550 per week.

Candidates are paid within the range posted, but their exact pay will vary based on the level, responsibilities and expectations of the role. We also take into consideration the experience and skills that individual brings, with consideration of our internal equity

Similar Jobs

Hero beat studios - 3D Animator

Hero beat studios

Barcelona, Catalonia, Spain (Remote)
1 Year ago
Ubisoft - Technical Director - Cinematics & Realization

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)
1 Month ago
Riot Games - Senior Animation Artist - VALORANT

Riot Games

Los Angeles, California, United States (On-Site)
2 Months ago
Haptic - Senior Artist

Haptic

United Kingdom (On-Site)
5 Months ago
Games talent (Staffing and recruiting) - Technical VFX Artist

Games talent (Staffing and recruiting)

(Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

winking Entertainment - 2D Art Design Internship

winking Entertainment

Taipei City, Taiwan (On-Site)
2 Weeks ago
Insomniac - Senior Character TD

Insomniac

United States (Remote)
4 Weeks ago
CD PROJEKT RED - Lead Technical Animator

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Weeks ago
Epic Games - Senior UX Designer, Creator Tools

Epic Games

(On-Site)
1 Month ago
Netflix - Manager of Creative, Experiences

Netflix

Los Angeles, California, United States (On-Site)
3 Months ago
magnopus - Senior VFX Artist

magnopus

Los Angeles, California, United States (On-Site)
10 Months ago
KOJIMA PRODUCTIONS - System Programmer

KOJIMA PRODUCTIONS

Tokyo, Japan (On-Site)
6 Months ago
Avalanche Studios - Senior Animator

Avalanche Studios

Stockholm, Stockholm County, Sweden (On-Site)
1 Month ago
Activision - Character Technical Artist

Activision

Los Angeles, California, United States (On-Site)
2 Months ago
tectic studios - Animation Programmer

tectic studios

Canada (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

Black Bery - QNX Senior Technical Project Manager

Black Bery

Ottawa, Ontario, Canada (On-Site)
4 Days ago
bounteous - Front End Developer

bounteous

Montreal, Quebec, Canada (Hybrid)
5 Days ago
Cerence - Senior DevOps Developer (Core Infrastructure)

Cerence

Montreal, Quebec, Canada (On-Site)
1 Month ago
Behaviour Interactive - Design Director - Dead by Daylight

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
3 Weeks ago
Ubisoft - Team Lead - Character Modelling [Far Cry]

Ubisoft

Toronto, Ontario, Canada (Hybrid)
1 Week ago
Google - Senior Software Developer, Site Reliability Engineering, Google Cloud

Google

Waterloo, Ontario, Canada (On-Site)
1 Month ago
Ubisoft - Accountant

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Month ago
Ubisoft - Machine Learning Programmer (Characters & Animation) - Rainbow Six

Ubisoft

Montreal, Quebec, Canada (On-Site)
4 Months ago
BKOM Studios - Quality Assurance Analyst

BKOM Studios

Québec City, Quebec, Canada (Remote)
6 Days ago
Ubisoft - Technical Design Director

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

WildBrain’s portfolio spans all areas of the entertainment industry: Studios, where we produce hit animated and live-actions series; WildBrain Television, which owns and operates some of the most-viewed family entertainment channels in Canada (Family Channel, WildBrainTV, Family Jr. and Télémagino); celebrated global licensing and distribution teams as part of WildBrain CPLG, and a leading children’s YouTube network which has garnered over 1 trillion minutes of watch time. At WildBrain, we do it all, with pride and passion every step of the way. Working at WildBrain is an opportunity to join forces with extraordinary, insightful and imaginative teams who will recognize your talents and encourage your professional growth and development in a culture that encourages creativity and individuality.

Vancouver, British Columbia, Canada (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (On-Site)

Vancouver, British Columbia, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by WildBrain

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug