Head of Production

2 Weeks ago • 5 Years + • Game Production

Job Summary

Job Description

Lead the production strategy for Helldivers 2, encompassing planning, development frameworks, and collaboration. Work closely with the Production Director to ensure successful execution of product goals. Drive long-term planning with Product, Creative, Tech, and QA leadership. Lead and grow the production team, managing hiring, team structure, performance, and development. Establish clear production practices and documentation that scale across teams and project phases, considering live service games. Oversee budgeting, staffing, and external development strategy. Champion continuous improvement across tools, workflows, and cross-team collaboration.
Must have:
  • 5+ years in game production leading large projects
  • Experience building production systems for sustainable development
  • Led production teams, mentoring, building high-performing cultures
  • Strategic thinking, navigating ambiguity, driving collaboration
  • Strong communication, aligning stakeholders, simplifying complexity
Good to have:
  • Experience with multiplayer or live service games
  • Comfortable collaborating with publishing and external partners
Perks:
  • Pet-friendly office
  • Newly built office on waterfront
  • Numerous employee benefits

Job Details

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?

We are now looking for a Head of Production

We’re looking for a Head of Production to lead the overall production strategy for Helldivers 2. You’ll be accountable for how the game is structured, planned, and delivered - ensuring teams can operate effectively and sustainably at scale. This role is focused on setting up the conditions for great development: designing production systems, aligning stakeholders, mentoring producers, and making sure teams are equipped to deliver against ambitious goals. You’ll act as the bridge across functions, solving structural challenges before they become blockers and providing the clarity needed to keep things moving forward.



What you'll do

  • Define and own the production strategy for Helldivers 2, including planning models, development frameworks, and collaboration structure.
  • Work closely with the Production Director to ensure they have the means to effectively and successfully execute on the product goals in line with established processes.
  • Drive long-term planning and delivery structure in partnership with Product, Creative, Tech, and QA leadership.
  • Lead and grow the production team - managing hiring, team structure, performance, and individual development.
  • Establish clear production practices and documentation that scale and adapt across teams and project phases, taking into account the evolving nature of live service games.
  • Oversee budgeting, staffing, and external development strategy (co-dev, outsourcing) in collaboration with publishing and internal stakeholders.
  • Champion continuous improvement across tools, workflows, and cross-team collaboration - always looking for ways to make development smoother and more predictable.

What you'll do

  • You have 5+ years of experience in game production, with a track record of leading large, complex projects or teams.
  • You’re experienced in building production systems that support sustainable development at scale.
  • You’ve led production teams before - setting expectations, mentoring others, and building high-performing team cultures.
  • You think structurally and strategically - you understand how process, people, and planning all connect, calmly navigate ambiguity and drive effective collaborations.
  • You’re a strong communicator who can align stakeholders, simplify complexity, and get everyone moving in the same direction.

Bonus

  • You’ve worked on multiplayer or live service games, and you’re comfortable collaborating with publishing and external partners.


How to apply

If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.

We interview candidates continuously and hire when we find a good fit.


Practical Information

Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.


We are a pet friendly office! You can expect to find dogs and occasionally some cats around.


What we offer

Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here!

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About The Company

“A game for everyone is a game for no one”


Arrowhead Game Studios is located in Stockholm, Sweden and we are a game developer focusing on creating immersive games for Console and PC. We have a team of ambitious, friendly and fun-loving developers challenging the game industry, while aiming to deliver an entertaining and high quality gaming experience. We’re most known for our co-op games and are the developers behind Magicka™, The Showdown Effect™, Gauntlet™ and Helldivers™. 


Believability, Sociality and Playfulness. 

These are the design pillars we take seriously here at Arrowhead. They mean that we aim to create games that have believable world design, gameplay that creates social connections between players and a playful approach to the game where you feel as if you are immersed in a fantasy. Arrowhead is always on the lookout for developers to act upon these pillars in developing our future AAA console title.


By challenging the creativity of the players, we create memorable experiences with humor and social interaction, that leaves you with stories to tell. We are known for our uncompromising game mechanics and intense cooperative gameplay, and are well underway of our next project: a 3rd person shooter featuring next-gen graphics, innovative co-op and agency for the community to alter the course of the game. This AAA game will share the satirical humor that fans of our previous games know and love.


Each team member at Arrowhead is passionate about making a kickass effort in order to create great games. To achieve this, we believe it is important to have dedicated, friendly and helpful people around you. We offer a driven and creative environment where small cross-disciplinary teams work tightly together to provide next generation game play experiences.


Are you interested in joining our kickass team? You can find all our current job openings on our jobs website: https://jobs.arrowheadgamestudios.com/

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

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