Intermediate Technical Programmer

4 Months ago • All levels
Programming

Job Description

The Intermediate Technical Programmer will be responsible for creating or working on game development tools and/or engines, possessing excellent knowledge of C, C++, and/or C#. The ideal candidate should be passionate about creating efficient, optimized, and well-crafted systems, with strong problem-solving, organizational, and communication skills. They should be able to work collaboratively in a team environment and manage tasks remotely. This role requires the ability to quickly understand existing codebases and write well-thought-out, optimized, and extensible code adhering to established coding conventions. Experience with source control, particularly Git and GitFlow, along with the ability to diagnose issues through debugging and profiling code, is essential.
Good To Have:
  • Understanding of 2D & 3D graphics pipelines.
  • Understanding of game development optimization principles.
  • Experience working on mobile, VR, or console platforms.
  • Experience using DirectX or OpenGL APIs.
  • Experience using JIRA or related task management tools.
  • Passionate about video games.
  • Computer Science, Engineering, or related degree.
Must Have:
  • Experience with game development tools and/or engines.
  • Excellent knowledge of C, C++, and/or C#.
  • Passion for creating efficient and optimized systems.
  • Excellent problem-solving and communication skills.
  • Ability to work collaboratively in a team environment.

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communication
problem-solving
github
cpp
c#
git
open-gl
jira
direct-x

SPECIFIC REQUIREMENTS

  • Experience creating or working on game development tools and/or engines.
  • Excellent knowledge of C, C++, and/or C#.
  • Passion for creating efficient, optimised, and well crafted systems.

GENERAL REQUIREMENTS

  • Excellent problem-solving, organizational, and communication skills.
  • High attention to detail.
  • Can work collaboratively in a team environment.
  • Ability to self motivate and manage tasks in a remote working environment.
  • Ability to get up to speed with an existing code base.
  • Ability to write well thought out, optimised, and extendable code that follows established coding conventions.
  • Familiarity working with source control, specifically Git and GitFlow.
  • Ability to diagnose issues through debugging and profiling code.
  • Secure and comfortable remote working environment.

BONUS POINTS

  • Understanding of 2D & 3D graphics pipelines.
  • Understanding of standard game development optimisation principles.
  • Experience working on mobile, VR, or console platforms.
  • Experience using DirectX or OpenGL APIs.
  • Experience using JIRA or related task management tools.
  • Passionate about video games.
  • Computer Science, Engineering, or related degree.

 

This is for a permanent position with a salary in the range of R25,000 to R40,000 per month, depending upon skill level and experience.

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