Console Port UE4 Programmer

4 Years ago • 2-5 Years • Programming

Job Summary

Job Description

Blue Isle Studios is looking for a Console Port Programmer UE4. The role involves porting Citadel from the existing console code base to support PlayStation 5 and Xbox Series X platforms, and developing new gameplay content. The responsibilities include adapting multiplayer systems, creating stable builds, ensuring optimal gamepad experience, maintaining game graphics, debugging and fixing issues, conforming to console certification, working with the QA team, and developing or improving gameplay systems using C++ or blueprint to support expansion content. The candidate will also need to work with Epic online subsystems and console APIs. This is a full-time remote position.
Must have:
  • Experience with Xbox and PlayStation platforms
  • Strong C++ and blueprinting skills in Unreal Engine 4
  • Experience working with client/server architecture
  • Experience with performance analysis and optimization
  • Comfort extending and improving code base
  • Excellent communication skills
  • Minimum of 5 years coding experience
  • Minimum of 2 years game industry programming experience
Good to have:
  • Technical art skills with particles using cascade or niagara
  • Technical art skills with skeletal meshes and animation blueprints
  • Computer science or related degree
  • Experience with multithreading

Job Details

Console Port Programmer UE4

Blue Isle Studios is seeking a talented and enthusiastic programmer to join our team. We are looking for someone that is comfortable working closely with the lead programmer to port Citadel from our existing current gen console code base and support PlayStation 5 and Xbox Series X platforms. You would also be responsible for working with design and QA to develop additional gameplay content.

This is a full-time remote position. The ideal candidate can work on an Eastern Standard Time zone schedule.  

Responsibilities:

  1. Adapt and improve existing multiplayer systems to fit performance needs

  2. Creating stable working builds of Citadel working on PS5 and Xbox Series X

  3. Ensure gamepad user experience and flow is optimal

  4. Ensure game graphics are representative of the game’s PC experience

  5. Debugging and fixing any material issues that arise in the porting process

  6. Ensuring the game correctly conforms to the many console certification requirements

  7. Working with our QA team to ensure the game is generally defect free

  8. Developing or improving gameplay systems in C++ or blueprint to support expansion content

  9. Working with the Epic online subsystems as well as console APIs

Requirements:

  1. Experience with Xbox and PlayStation platforms

  2. Strong C++ and blueprinting skills in Unreal Engine 4

  3. Experience working with client/server architecture

  4. Experience with performance analysis and code optimization

  5. High level of comfort extending and improving upon an existing code base

  6. Excellent communication skills

  7. Minimum of 5 years coding experience

  8. Minimum of 2 years experience programming in the video game industry

Pluses:

  1. Technical art skills with particles using cascade or niagara

  2. Technical art skills with skeletal meshes and animation blueprints

  3. Computer science or related degree

  4. Experience with multithreading

Please contact us at jobs@blueislestudios.com with samples of your work, cover letter and resume. We look forward to hearing from you!

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About The Company

Here at our studio, your contributions have substantial impact on our games. You will learn new skills, contribute to various disciplines, and have the satisfaction of knowing your work is enjoyed by people all around the globe.
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