Lead Graphics Engineer

1 Month ago • 7 Years +

Job Summary

Job Description

As a Lead Graphics Engineer, you will lead the development and optimization of cutting-edge graphics systems for the next title, Project Sirius, a multiplayer game set within The Witcher universe. You will work with artists and engineers to deliver industry-leading visuals through advanced rendering, shaders, lighting, and graphical enhancements. This role involves designing, implementing, and optimizing rendering systems, creating tools for impactful visuals, developing innovative rendering solutions for large-scale environments, mentoring junior engineers, and ensuring adherence to coding standards and code quality. The ideal candidate will possess strong problem-solving skills, excellent communication, and a collaborative mindset.
Must have:
  • 7+ years of game development experience
  • Proficiency in C++ and graphics programming
  • Expertise in rendering techniques and GPU/CPU architecture
  • Experience with Unreal Engine 4/5
  • Familiarity with low-level graphics APIs (DirectX12, Vulkan, etc.)
  • Extensive multithreaded programming skills
  • Ability to profile and optimize performance
Good to have:
  • Experience working on AAA console titles
  • Familiarity with memory management
Perks:
  • Company paid medical healthcare (dental vision & mental)
  • Paid Leave — 20 days of holiday per year
  • No dress-code
  • 401K with employer matching
  • Gym Membership Reimbursement
  • Flexible working hours
  • Trainings, lectures and courses
  • Merch
  • A welcome pack
  • Dog-friendly office
  • International working environment

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is seeking a Lead Graphics Engineer to lead the development and optimization of cutting-edge graphics systems for our next title, Project Sirius, a multiplayer game set within the world of The Witcher. In this role, you will collaborate closely with artists and engineers to deliver industry-leading visuals through advanced rendering, shaders, lighting, and graphical enhancements. Your expertise will ensure that our graphics solutions are performant, efficient, and aligned with the game's creative vision.

RESPONSIBILITIES:

  • Design, implement, and optimize rendering systems to meet high visual fidelity goals.
  • Collaborate with the art team to create performant tools and workflows for impactful visuals.
  • Work across disciplines to develop innovative rendering solutions for large-scale, open-world environments.
  • Maintain, debug, and enhance existing graphics systems for improved performance and memory utilization.
  • Mentor junior engineers and provide technical guidance to the team.
  • Ensure adherence to the team's coding standards and contribute to overall code quality.
  • Actively solicit and integrate feedback to enhance system performance and design.

Qualifications

  • 7+ years of experience in game development, with at least 1 year as a lead.
  • Proficiency in C++ with a robust foundation in graphics programming.
  • Expertise in rendering techniques, shaders, and GPU/CPU architecture.
  • Experience with Unreal Engine 4/5, ideally with a shipped title using the engine.
  • Familiarity with low-level graphics APIs (DirectX12, Vulkan, etc.) and debugging tools (RenderDoc, Pix).
  • Extensive multithreaded programming skills.
  • Demonstrated ability to profile and optimize performance at a low level.
  • Exceptional problem-solving skills, communication, and a collaborative mindset.

NICE TO HAVES: 

  • Experience working on AAA console titles, particularly with Unreal Engine.
  • Familiarity with memory management and platform-specific optimizations.

Additional Information

This job can be hybrid/in-office from Boston or fully remote. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
     

If you have observed any irregularities in our recruitment process please click here to report them.

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About The Company

Boston, Massachusetts, United States (Hybrid)

Boston, Massachusetts, United States (On-Site)

Boston, Massachusetts, United States (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Boston, Massachusetts, United States (On-Site)

Boston, Massachusetts, United States (Hybrid)

Boston, Massachusetts, United States (On-Site)

Boston, Massachusetts, United States (Hybrid)

Boston, Massachusetts, United States (Hybrid)

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