Lead Technical Artist

5 Months ago • 3-5 Years • Technical Art

Job Summary

Job Description

Lead Technical Artist at Snowprint Studios in Berlin will lead technical art efforts, implement art processes, manage technical requirements, and contribute to mid-core gameplay. Responsibilities include researching, improving, and innovating tools, rendering, and pipelines to ease artists' workflows. The role requires expertise in mobile game development, rendering, performance optimization, and Unity. It also involves understanding 2D/3D graphics, art tools scripting (C#), and potentially shader authoring, Python/PyMel, and VFX experience.
Must have:
  • Experienced Technical Artist
  • Mobile game development expertise
  • Mobile rendering & optimization
  • Unity proficiency
  • 2D/3D graphics understanding
  • Art tool scripting (C#)
Good to have:
  • Shader authoring (HLSL, Metal)
  • Python and PyMel knowledge
  • VFX experience
  • Graphic design experience

Job Details

Lead Technical Artist - Berlin

Are you an experienced Technical Artist ready to lead the tech art area of a dynamic and visually stunning game? Snowprint Studios is looking for a Lead Technical Artist for our game Tacticus, someone who can not only enhance the artistic vision of our games but also ensure smooth technical execution.

At Snowprint, you’ll work alongside a talented team of artists and developers, driving art processes, pushing the boundaries of mobile game visuals, and refining tools and workflows. You'll also ensure top performance and stability while keeping the game visually stunning

In this role, you’ll lead technical art efforts, implement art processes, and manage technical requirements, all while contributing to our mid-core gameplay experiences. While this is a leadership position in the technical art space, it’s not a general art lead role – the focus is on technical art excellence, not team management or career coaching.

Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. When joining Snowprint Studios, you’ll find yourself being part of a small, agile, and highly experienced team on a mission to take the mid-core gameplay experience to richer, deeper levels… and fantastically pretty!

What you will bring to our universe

Together with the team you will research, improve and innovate on our tools, rendering, and pipelines to make the life of your fellow artists as easy and smooth as possible. And with your knowledge about rendering performance you will be able to push the aesthetics of our games to the next level!

If you recognize yourself as someone with a dedicated mindset to stay aware of the industry trends and techniques, evaluate competitive products and learn new software, you are probably the one for us.

We believe you are proactive, feedback oriented, independent and with the mindset of always challenging and thinking “what can be improved and let’s try”, as well as thinking “what can I do to help my teammates"?

To succeed in this role, you also need…

  • Demonstrated experience as a Technical Artist with a history of delivering high - quality results
  • Professional experience with mobile game development
  • Strong understanding of mobile device rendering, performance, profiling and optimizations
  • Master insight into mobile device limitations, memory management and maintenance
  • Strong professional and practical knowhow of Unity
  • Excellent understanding of 2D/3D graphics development and content
  • Well versed with 2D and 3D (Maya) packages.
  • Ability to modify and write art tools and scripts for Unity using C#
  • Understanding of graphic pipelines

Nice-to-have

  • Shader profiling and authoring capabilities (HLSL, Metal)
  • Python and PyMel knowledge
  • VFX (Particle systems, shaders, esthetic design) and general graphic design experience

If you don’t tick all the boxes, but know this is your passion and have a strong willingness to learn – don't hesitate to apply no matter who you are and let us know how you can contribute to our journey!

About Snowprint studios

Snowprint Studios was founded in 2015 in Stockholm by industry veterans with an aim at providing rich gaming experiences for the on-the-go gamer by creating exceptional turn-based battle games. Today we are about 50 people from all over the world with offices in Stockholm and Berlin. Our Snowprinters have worked on a wide range of critically acclaimed and commercially successful free-to-play mobile games in the past, and we leverage our collective knowledge to deliver well-crafted mechanics, aesthetics, characters and more to make mid-core games more accessible.

For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook and Twitter.

We support diversity both in the universes we create and in the workplace.


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About The Company

“We create rich experiences for the everyday gamer.”

Snowprint Studios is a collective of games industry veterans from the likes of King, DICE, Rovio, Unity, Zynga and elsewhere that is creating a new mid-core games category that brings together the old and the new, while tapping their combined skills to deliver well crafted mechanics, aesthetics, characters and more.

The company aims to take the gameplay experience to richer, deeper levels, while making mobile mid-core free-to-play games more approachable.

Snowprint was founded in 2015 and is based in Stockholm Sweden.

Stockholm, Stockholm County, Sweden (Hybrid)

Berlin, Berlin, Germany (Hybrid)

Berlin, Berlin, Germany (Hybrid)

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