About the job

SummaryBy Outscal

Character Artist needed for unannounced title at Santa Monica Studio. Strong fundamentals in anatomy, sculpting and texturing are essential.

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Join the award-winning team that created God of War

Santa Monica Studio is seeking a Character Artist to help us build a new unannounced title!

As a member of the Character Art Team, you will help us support the various needs of our cast – from 3D modeling and sculpting to texture painting to material setup / UV layout as well as setup and content integration. We are looking for you to learn from the industry’s premier talent in art and tech while applying your skills in high poly sculpting, modeling, textures, as well as hair and groom.

The ideal candidate has a portfolio showcasing compelling character designs that demonstrate strong fundamentals in anatomy, sculpting and texturing. Additional experience with game content pipelines and any process-related content that demonstrates your workflow are highly recommended.

Responsibilities

  • Contribute to a variety of character art tasks listed above to help us reach our visual standards for the product
  • Maintain a good knowledge of the game’s design to facilitate communication and enable early identification of issues
  • May serve as an artistic resource for overall product or studio needs - this includes conducting general research, testing new systems or tools, techniques, integrating content, and task overflow
  • Facilitate requests or information needs regarding any aspect of the character art creation process as requested
  • Capable of resolving a moderate range of artistic development issues for both artists as well as other team members
  • Possess strong time management and prioritization skills - this entails collaborating with the Production group to coordinate task lists to ensure assignments are progressing as expected according to schedules, milestones and overall project goals
  • Clearly communicate updates and properly escalate concerns to the appropriate team member(s) and manager(s)
  • Actively improves skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, learning new software packages and traditional art methods

Requirements

  • 2+ years of experience as a 3D Character Artist
  • Traditional Fine Art Skills with an emphasis on scale, anatomy, composition, color theory, 2D/3D design
  • Understanding of Industry Standard Software such as Maya, Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Designer)
  • Familiarity with video game development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, PBR material setup, UV layout, and engine parameters/optimizations
  • Possess strong time management and prioritization skills
  • Good communication, organizational, and interpersonal skills

Preferred Experience

  • 1 or more published titles

#LI-SMS
#LI-MC1

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$44.14 — $66.16 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

United States (Remote)

England, United Kingdom (On-Site)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

California, United States (On-Site)

California, United States (On-Site)

California, United States (Hybrid)

California, United States (Hybrid)

View All Jobs

Similar Jobs

Electronic Arts - Character Artist

Shanghai, China (On-Site)

Electronic Arts - Character Artist Intern

England, United Kingdom (Hybrid)

Sledgehammer Games - Lead Character Artist

Ontario, Canada (On-Site)

Sledgehammer Games - Character Artist

Ontario, Canada (On-Site)

Epoch Games - 3D Character Artist

North Carolina, United States (Remote)

IO Interactive - Senior Character Artist

England, United Kingdom (Hybrid)

IO Interactive - Senior Character Artist

İstanbul, Türkiye (Hybrid)

IO Interactive - Senior Character Artist

Skåne County, Sweden (Hybrid)

IO Interactive - Senior Character Artist

Copenhagen, Denmark (Hybrid)

IO Interactive - Senior Character Artist

Catalonia, Spain (Hybrid)

Similar Skill Jobs

2K - Technical Artist

British Columbia, Canada (Hybrid)

2K - Lead Environment Artist

British Columbia, Canada (Hybrid)

Cloud Chamber - Modeler

Québec, Canada (On-Site)

Turbulent - Artiste VFX Lead  / Lead VFX Artist

Quebec, Canada (On-Site)

Skybox Labs - Senior Gameplay Animator

British Columbia, Canada (Hybrid)

Climax Studios - Senior/ Lead Gameplay Systems Designer

England, United Kingdom (On-Site)

Climax Studios - Lead Level Designer

England, United Kingdom (On-Site)

Climax Studios - Senior/ Lead Gameplay Systems Designer

England, United Kingdom (On-Site)

Climax Studios - Lead Level Designer

England, United Kingdom (On-Site)

Jobs in Los Angeles, California, United States

The Pokemon Company International - Localization Editor II (Brazilian Portuguese)

Washington, United States (Hybrid)

Activision - Associate QA Project Lead

Minnesota, United States (On-Site)

Warner Bros. Games - Artist, Video Cinematics

California, United States (Hybrid)

company3methodstudios - Coordinator, Production Operations

New York, United States (On-Site)

company3methodstudios - Color Assistant

New York, United States (Hybrid)

Aristocrat Gaming - Senior Product Manager

Washington, United States (Remote)

Aristocrat Gaming - Director, Gaming Systems Customer Success

Nevada, United States (Hybrid)

Aristocrat Gaming - Manager, Gaming Systems Support (Labs)

Nevada, United States (On-Site)

Blizzard Entertainment - Senior Systems Designer I | Diablo IV

California, United States (Hybrid)

Art Jobs

2K - Lead Environment Artist

British Columbia, Canada (Hybrid)

Maverick Games - Vehicle Artist

England, United Kingdom (On-Site)

DICE - Senior Environment Artist

Stockholm County, Sweden (Remote)

Electronic Arts - Character Artist

Shanghai, China (On-Site)

Electronic Arts - Character Artist Intern

England, United Kingdom (Hybrid)

Blizzard Entertainment - Senior 2D Artist

California, United States (Hybrid)

Moon Active - 3D Character Modeler

Catalonia, Spain (On-Site)

Sledgehammer Games - Lead Character Artist

Ontario, Canada (On-Site)

Sledgehammer Games - Character Artist

Ontario, Canada (On-Site)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug