We are developing <strong>Hybrid-casual</strong> and <strong>casual</strong> projects focused on mobile. We love <strong>Puzzles</strong>. We work with a <strong>hybrid</strong> work model in Kozyatağı, Istanbul. We try to make fun games, talk about games, and play games... We would be very happy to see you in our new projects!
As a Level Designer, you will be responsible for developing level designs that are in line with our design principles, excite and engage players. This includes working in Hybrid-Puzzle and Hybrid-Casual genres and mobile game pipelines, utilizing strong player experience and knowledge in Casual mobile games, especially Puzzle types. You will also be responsible for designing the game's difficulty curve and flow, suitable for the target audience, analyzing user data, and creating new content ideas. The role requires you to be open to the development of designs through game tests and to effectively implement the feedback received. In addition, you will be expected to be able to rearrange content/sections based on feedback given before, during, and after game tests and to work with a focus on delivery dates, producing high-quality and creative levels accordingly.