Level Designer – World (MOD Career Switch)

12 Months ago • All levels • Game Design

Job Summary

Job Description

Design immersive game worlds, create compelling quests, and collaborate with teams to deliver impactful experiences.
Must have:
  • Quest Scripting
  • Level Design
  • Gameplay Encounter
  • 3D Layout
Good to have:
  • 3rd Person Action
  • History Knowledge
  • Linear Content
  • Player Experience
Perks:
  • Hands-on Training
  • Senior Staff Guidance

Job Details

Company Description

At Ubisoft, we believe that the groundbreaking games of tomorrow will be crafted by diverse talents and perspectives. That’s why we're broadening our horizons and looking for talent interested in video games outside our industry.  

To this end, we've developed a comprehensive multi-month program designed for people with valuable skills and unwavering commitment. Take the leap into video games and transform your career with the guidance of our senior staff.  

Benefit from hands-on training by contributing to some of our biggest titles and demonstrate that you have expertise that can become essential in propelling our brands to new heights. 

Apply today! 

Find out more about our program in this article

Job Description

As a level designer (World) at Ubisoft Montréal, you'll mix gameplay elements and guidelines to design unique places to explore and enticing environments to interact with. You'll help create the quests that will guide players through an immersive, memorable and rich adventure. 

You'll draw the blueprint of what players will see and experience within a part of an immersive world! 

You are an architect focused on function. You'll use the creation tools and game engine at your disposition to conceptualize, prototype, and deliver the levels you manage. Always mindful of how players will react and move within your layout, you'll adapt your designed areas to continuously boost their quality. 

 

What you’ll do 

  • Author and champion a part of the story content from idea to final implementation 
  • Draft, script and iterate engaging quests and missions that entertain narratively as well as in gameplay 
  • Liaise efficiently with other departments in order to spur consensus and advocate for the benefit of our players 
  • Work with and contribute to design guidelines, consistency and best practices 
  • Seek out, parse and act on feedback about your content  

Qualifications

What you bring 

  • Experience in creating robust quest and mission scripts in game engines (Unreal, Unity, etc.)  
  • Sharp sense of pacing, narrative progression and drama 
  • Level design, gameplay encounter and/or 3D layout fundamentals  
  • Excellent collaboration, communication, presentation and interpersonal skills  
  • Ability to accept and adapt to feedback  
  • Ability to find resources and solve problems  
  • Excellent technical skills  
  • Understanding of the open world / action-adventure segment 

Bonus skills 

  • 3rd person action game experience 
  • Passion for history's wisdom and secrets 
  • Understanding of linear and non-linear content implications 
  • Understanding of industry standards for player experience 

Additional Information

Charlotte, our talent acquisition specialist will analyze your application. Please send us a Portfolio / Reel of your best as well as your CV highlighting your education, experience and skills. 

Please note that our positions are hybrid, but if you reside outside Quebec, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government. 

We look forward to reading your application! 😊 

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