Physics Simulation Engineer / Game Engine / Tokyo

1 Day ago • All levels • $4,000,000 PA - $10,000,000 PA

Job Summary

Job Description

This role involves designing and developing the runtime and tools for physics simulations for game consoles. This includes working with the company's proprietary game engine, Cyllista Game Engine. The engineer will be responsible for contributing to the development of tools and features that enhance the game development pipeline, focusing on efficiency and performance. They will collaborate with a team of engineers to create and optimize game features and systems. The role offers opportunities to work on innovative projects, including open-world procedural background tools and drawing features. The company emphasizes using cutting-edge technologies and provides a supportive environment for continuous learning and growth. This role is an excellent opportunity for someone with experience in game development.

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About The Company

Tokyo, Tokyo, Japan (On-Site)

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Shibuya, Tokyo, Japan (On-Site)

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Tokyo, Japan (On-Site)

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