Technical Artist II

7 Months ago • All levels • Technical Art

Job Summary

Job Description

Technical Artist II required with expertise in Unreal, Unity, DCC tools and real-time optimization for mobile, AR & VR projects.
Must have:
  • Unreal Engine
  • Unity Engine
  • DCC Tools
  • Real-Time Optimization
Good to have:
  • Shader Development
  • Custom Components
  • Performance Tools
  • Version Control
Perks:
  • Ongoing Education
  • Mentorship Opportunities

Job Details

Magnopus is a content-focused technology company founded by a team of Oscar-winning artists, designers, and engineers from games, films, and other unusual places. We’re passionate about creating rich experiences across the physical and digital worlds in ways people haven’t experienced yet.

We are seeking a talented Technical Artist to join our Los Angeles Team!

We’ve got the opportunity to work with some of the best in the industry across a variety of projects delivering fun experiences with engaging challenges that make a positive impact, but we need your help to make them truly amazing.

As a Technical Artist, you will be responsible for supporting our Unreal and Unity development teams with a focus on supporting environment and effects artists with shader development, content creation, and runtime performance. Your role involves collaborating with cross-functional teams, including game designers, developers, and art directors, to bring digital worlds to life in real-time.

Magnopus's studio postings are made in advance of work anticipated to be awarded. Hires cannot be made until contracts are awarded. In some instances, contracts may not be awarded which could delay or preempt the interview process. We appreciate your patience.

Responsibilities

    • Provide technical expertise, advice, and solutions to environment, character, and UI artists.
    • Collaborate across departments and with management to devise comprehensive solutions for quality enhancement and iteration efficiency.
    • Research and suggest appropriate tools and processes for projects.
    • Independently extract well-defined requirements from creative and artistic briefs.
    • Set performance and memory objectives and establish testing methods.
    • Understand quality / performance trade-offs and develop solutions that maximize both.
    • Manage multiple concurrent tasks.
    • Adhere and contribute to technical art best practices, processes, pipelines, and tools.
    • Conduct runtime performance reviews as needed and provide results and recommendations to individual contributors, leads, and management.
    • Attending daily standups, breaking down assigned tasks and providing estimates during sprint planning or other planning exercises
    • Creating and maintaining comprehensive technical documentation as needed.

Requirements

    • Expert in one or more industry standard DCC tools (Maya, Max, Blender, Substance, Photoshop, etc) for creating 2D and 3D assets.
    • Expert at optimizing real time mobile, AR, and VR  projects for performance.
    • Proficient working with Unreal and/or Unity including creating and modifying Unreal blueprints, shaders, custom Unity components, etc.
    • Proficient with using in-engine performance tools to identify performance bottlenecks.
    • Proficient working with version control for all work (Perforce, or git).
    • Proficient with color workflows used in realtime development.
    • Experience writing and editing clear technical documentation.
    • Capable of planning, designing and implementing solutions to a broad range of technical art problems.
    • Able to communicate technical issues to non-technical team members.
    • A passion and willingness to explore new skills and techniques for themselves and any assigned mentees.
Magnopus is an experience focused technology company founded by a team of Oscar-winning artists, designers, and engineers from games, films, and other unusual places. We’re passionate about creating rich experiences that unite the physical and digital worlds.

Because we’re building the future, we endeavor to create a diverse, creative workplace where people from many perspectives collaborate across disciplines to create amazing things together. We invest in our employee's progression with ongoing education and mentorship opportunities through their guilds, and support their happiness and productivity through generous health care, time off, and other benefits. 

We try to foster a safe environment where we can take risks, and learn from our failures. While we value individual talents, we favor collaboration more. We believe that the leadership of the company works for the employees, not the other way around. We feel strongly that our employees guide who we are as a company and the work we create, so we look for characteristics of curiosity, empathy, respect, honesty, and courage in every candidate.

Though we’ve delivered a lot of crazy stuff, here are a few you can check out at home:

Similar Jobs

DNEG - Pipeline ATD

DNEG

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Climax Studios - Senior Gameplay Animator (12 months FTC)

Climax Studios

England, United Kingdom (On-Site)
2 Months ago
Beamdog - Senior Technical Artist

Beamdog

Alberta, Canada (Hybrid)
3 Weeks ago
Activision - Expert Head Artist

Activision

Toronto, Ontario, Canada (On-Site)
1 Month ago
PLAYSTUDIOS - 3D Generalist

PLAYSTUDIOS

Tel Aviv District, Israel (On-Site)
1 Month ago
SuperPlay - Senior Technical Artist

SuperPlay

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
3 Weeks ago
Aristocrat Gaming - Senior Technical Artist

Aristocrat Gaming

London, England, United Kingdom (Hybrid)
1 Month ago
Magic Media - Lead 3D Environment Artist

Magic Media

Barcelona, Catalonia, Spain (Remote)
2 Months ago
Rockstar Games - Principal Technical Artist: Animation

Rockstar Games

Dundee, Scotland, United Kingdom (On-Site)
4 Months ago
Ubisoft - VFX Artist

Ubisoft

Taguig, Metro Manila, Philippines (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

FlyingCaps Technologies   - 2D game artist

FlyingCaps Technologies

Hyderabad, Telangana, India (On-Site)
4 Months ago
Id Software - VFX Artist (Mid - Senior)

Id Software

Richardson, Texas, United States (On-Site)
7 Months ago
Nintendo - Animator (Retro Studios)

Nintendo

Austin, Texas, United States (On-Site)
3 Months ago
Streamline Media Group  Inc  - 3D Animator

Streamline Media Group Inc

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
4 Months ago
Ubisoft - Lead Artist

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
3 Weeks ago
Skillsearch - Lead Technical Artist

Skillsearch

United States (Remote)
7 Months ago
Niantic - Technical Artist (Tokyo Studio)

Niantic

Tokyo, Japan (Hybrid)
4 Months ago
Technicon Design - Technical Visualisation Artist

Technicon Design

Västra Götaland County, Sweden (On-Site)
6 Months ago
Keywords Studios (Player Support) - Art Director 艺术总监

Keywords Studios (Player Support)

Beijing, Beijing, China (On-Site)
8 Months ago
Framestore - FREELANCE: CG - CHICAGO

Framestore

Chicago, Illinois, United States (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

ByteDance - Software Engineer in ML Engineering Platform

ByteDance

Seattle, Washington, United States (On-Site)
3 Months ago
Meta - Software Engineer, Product

Meta

Bellevue, Washington, United States (On-Site)
3 Months ago
AppLovin - Business Development Manager, eCommerce

AppLovin

Palo Alto, California, United States (On-Site)
6 Months ago
Epic Games - Senior UI Artist

Epic Games

Cary, North Carolina, United States (On-Site)
1 Week ago
 Sagecor Solutions - Software Integration Engineer 2 (IDN - 057)

Sagecor Solutions

Fort Meade, Maryland, United States (On-Site)
3 Months ago
Patel greene - CADD Technician

Patel greene

Bartow, Florida, United States (On-Site)
3 Months ago
PlayStation Global - Senior Front End Software Engineer

PlayStation Global

Carlsbad, California, United States (On-Site)
1 Month ago
Blizzard Entertainment - Senior Sofrware Engineer, Online - Diablo IV | Irvine, CA or Albany, NY

Blizzard Entertainment

Irvine, California, United States (Hybrid)
3 Months ago
IGT - Temporary Desktop Systems Specialist

IGT

West Greenwich, Rhode Island, United States (On-Site)
2 Months ago
The Walt Disney Company - Media Replay Operator I, Studio Ops

The Walt Disney Company

Bristol, Connecticut, United States (On-Site)
1 Day ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Magic Media - Art Director

Magic Media

Brasília, Federal District, Brazil (Remote)
6 Days ago
Playtech - Game Artist

Playtech

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Month ago
Virtuos - Lead Lighting Artist

Virtuos

China (On-Site)
3 Months ago
Epic Games - Senior Pipeline Developer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Week ago
Virtuos - Lead Technical Artist

Virtuos

China (On-Site)
3 Months ago
Haptic - Principal Technical Artist

Haptic

Dallas, Texas, United States (Remote)
1 Month ago
Rockstar Games - Tools Programmer (Mid/Senior)

Rockstar Games

Leeds, England, United Kingdom (On-Site)
3 Weeks ago
Wargaming - Expert Level Artist (World of Tanks)

Wargaming

Belgrade, Serbia (Hybrid)
2 Months ago
Remedy Entertainment Plc - Lighting Artist

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (On-Site)
2 Months ago
Ubisoft - C++ Programmer

Ubisoft

Belgrade, Serbia (On-Site)
1 Day ago

Get notifed when new similar jobs are uploaded

About The Company

Exploring the cosmos of gaming, where every player becomes a space-faring hero.

St Albans, England, United Kingdom (On-Site)

St Albans, England, United Kingdom (Remote)

St Albans, England, United Kingdom (Remote)

St Albans, England, United Kingdom (Remote)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (Hybrid)

Los Angeles, California, United States (Hybrid)

Los Angeles, California, United States (Hybrid)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Magnopus

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug