Technical Animator

1 Month ago • All levels

Job Summary

Job Description

The Technical Animator will be responsible for skinning characters with complex clothing elements, working with dynamic elements in Unreal, and creating body and facial rigs in Maya. This role involves obtaining guidance and approval from Lead Artists and contributing to a team-oriented environment. The animator will be expected to deliver high-quality animations and collaborate effectively with other team members to achieve project goals. The position requires a strong understanding of animation principles and technical skills to implement them in game engines.
Must have:
  • Skinning characters with complex clothing elements.
  • Work with dynamics elements in Unreal.
  • Creating body and facial rigs in Maya.

Job Details

Responsibilities:

  • Skinning characters with complicated clothing elements
  • Work with dynamics elements in Unreal
  • Creating body and facial rigs in Maya.
  • Obtaining Lead Artists guidance and approval as required to advance tasks. 
  • Contributing to the team-oriented environment. 

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About The Company

Joining Sperasoft will provide you the opportunity to work on triple-A games with over billion fans. You will apply your skills to create immersive and emotionally compelling experiences that will keep gamers returning for more. Join us as we push the industry's boundaries and provide gamers with a world-class experience.

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