Scorewarrior is a game developer and publisher from Limassol, Cyprus. The company is focused on the 4X strategy genre with an ambitious goal to grow it’s hit game Total Battle to become the No.1 strategy game in the world. Our team consists of 140+ passionate, talented, self-demanding, and constantly developing professionals who love making high-quality games.
Our mission: unite and excite people all over the world.
Our product: We are currently working on Total Battle.
Total Battle is an MMO 4X strategy game with a deep political system and lots of player interaction. Players take on the role of a commander and need to develop their city, forge alliances, fight against monsters, and conquer other players.
Role: We are seeking a talented project manager to join our Service Team and contribute to the development of Total Battle for years to come. The team currently consists of client developers and QA, and has 3 members. The team is responsible for fulfilling requests from departments that lack their own development resources, payment systems, chat, and SDK integrations. The ideal candidate will manage an efficient and smooth development process, enhance our development practices and be the best people manager for their teammates.
Tasks to be solved:
The ideal candidate would:
Have the ability to identify development problems, prioritize them, and solve them effectively.
Be willing to adapt to potential changes while developing features.
Demonstrate excellent communication skills.
Effectively resolve team conflicts and teach feedback skills.
Be skilled at leading meetings effectively and be able to adapt to the goals of a specific meeting.
Understand how to work with data to enhance the development process.
Have experience working as a project manager in a technical team.
Be willing to learn about related technologies and products.
Have in-depth knowledge of any task management software and be open to learning new tools.
Be willing to relocate to Cyprus to work in our office in Limassol.
What we offer:
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Our company was founded in 2015 in Cyprus with the initial goal of publishing and operating third-party games.
In 2016 we decided that we wanted to work with our own games instead of ready-made products. We were excited by the idea of being a full-cycle game development studio: to launch a game, gain initial traction, and then scale up the game globally and become a leader in the genre.
2017 saw the arrival of our first game, Total Battle. We discovered the game in its very early stages, and we believed in its great potential, so we made it our goal to focus on this single title and become the leader in the 4X strategy genre.
In 2021, we began to transform the company into a full-cycle game development studio, adding game developers, designers, and artists to our already existing publishing team, which consisted of our finance, legal, marketing, community, and support staff. We finished this process in 2022, and we now operate from our two offices in Limassol.
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