Senior 3D Artist

4 Months ago • All levels

About the job

SummaryBy Outscal

Experienced 3D Artist needed for mobile game production. Must have proficiency in Maya, Photoshop, and creating 3D assets.
Are you an experienced 3D Artist willing to take part in mobile game production? Join us to share the same passion - creating the most enjoyable and fun games with a global reach.

We aim to craft a pleasing gaming experience with a multidisciplinary team behind the scenes. Illustrated concepts and ideas will come alive with 3D elements that you produce while working side by side with Product Specialists and Engineers - striving to achieve the desired outcome. Together, we always endeavor to learn from new challenges and take initiative in pursuing quality and creativity. If you feel like this is a fit for you, let us know!

Check out this link to see incredible designs our 3D Artists have created for our world!

Here’s what you’ll do

    • Take 2D object and environment concepts into 3D game assets in an organic cartoon style
    • Deliver high- and low-poly 3D models for mobile platforms
    • Produce basic object and particle animations that demonstrate an understanding of weight, balance, and form using Unity
    • Work on realistic lighting and rendering
    • Engage in technical and aesthetic problem-solving efforts

Desired skills and experiences

    • Experience preferred in creating 3D assets and visual effects
    • A keen eye for color, light, shade, and form
    • Attention to detail in creating texture maps and different material types
    • Proficiency in Photoshop, Maya, and/or other 3D graphics and animation tools
    • Experience in creating realistic lighting and rendering
    • A portfolio that highlights your ability to work with different styles and techniques
    • An understanding of Peak’s art style and the willingness to take it to the new heights

About The Company

More than a decade ago we set out with a dream: To have millions of people playing our games all over the globe. We launched our casual puzzle game titles Toy Blast in 2015 and Toon Blast in 2017. Both games disrupted the casual puzzle game genre and rapidly became the most loved products of their type globally. With more than 400 million players, our dream keeps getting bigger. We’re going above and beyond, ever-improving our games and reaching more and more people.


Our goal at Peak is to gather people with high capabilities, strong values, and a will to shape Peak’s story. We always place progress, learning, and becoming a better team at the heart of our decision making. The Peak team has already touched the lives of countless millions of people around the world. Just imagine what we can do with you aboard.

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