Senior AI Programmer

5 Months ago • 6 Years +

Job Summary

Job Description

Senior AI programmer needed for AAA game development. 6+ years experience in console/PC games, C++ skills, Unreal Engine knowledge, and strong AI programming experience required.
Must have:
  • C++ programming
  • Unreal Engine
  • AI programming
  • Game development
Good to have:
  • Other languages
  • Project Management
  • Multi-threading
  • Mentoring skills
Perks:
  • Private healthcare
  • MultiSport card

Job Details

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide.

Job Description

Core

  • Propose, implement and own tasks and features in a timely fashion. 
  • Provide regular updates to the production. 
  • Collaborating with PCF Framework to integrate and develop shared components, and augment stability/features of shared modules.
  • Consider the performance of the work that you do.
  • Breakdown your own tasks, update your progress, ask questions and raise issues to relevant stakeholders as well as proposing solutions when needed.
  • Work closely with Principal and project Architect to implement high quality features and code, proactively identify and address risk with the team.
  • Proactively participate in code reviews to share knowledge and learn from other team members.
  • Occasionally support Lead in recruitment projects with HR collaboration.
  • Stay informed of best practices and technical solutions used at the company.
  • Work with QA teams to define testing requirements for new and existing features.

AI

  • Work across multiple disciplines on the behaviors of a large variety of non-player characters.
  • Work closely with the design team and iterate with them game features gathering feedback from iterations.
  • Create dedicated tools and features.
  • Test, debug, profile and optimize implementations.
  • Maintain and extend the existing Unreal Engine AI framework and tools.
  • Design, implement into engine and maintain new AI features.
  • Track work in production systems.
  • Work on improvements to the company wide AI codebase.

Qualifications

  • 6+ years experience working in console / PC games
  • Involved in the production cycle of at least 1 title
  • Excellent primary programming language skills (C++).
  • Good knowledge of Source Control and Code Review tools (Swarm, Perforce, Git, etc.).
  • Good knowledge of Project Management Software (JIRA, Confluence, etc.).
  • Ability to work autonomously.
  • Strong math background (3d math, matrices, linear algebra).
  • Understanding of physics and classical mechanics.
  • Good understanding of usual algorithms and techniques used by AI teams in games.
  • Experience with performance measurement and optimization.
  • Experience in programming different gamedev AI topics like movement, navigation or decision-making logic.
  • Ability to write solid, reliable, efficient code.
  • “Game designer” like creativity to help solve gameplay problems.
  • Experience with multi-threading.
  • Good Unreal Engine knowledge.
  • Good mentoring skills.
  • Strong verbal and written communication skills in English. 

Nice to have:

  • Experience with other programming languages
  • Experience with Project Management Software (JIRA, Confluence, etc.)
  • Experience with other languages
  • Proficiency with Atlassian software (JIRA, Confluence)
  • Proficiency with Swarm and Perforce

Additional Information

What we offer:

  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

We are committed to an inclusive and diverse work culture. PCF is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, genetic information, marital status or any legally protected status.

Similar Jobs

SEGA - AI Programmer / Programmeur(euse) IA (H/F/NB)

SEGA

Paris, Île-de-France, France (Hybrid)
4 Months ago
Creative Assembly - Senior Game AI Programmer

Creative Assembly

Horsham, England, United Kingdom (Hybrid)
4 Months ago
SEGA - Senior Game AI Programmer

SEGA

Horsham, England, United Kingdom (Hybrid)
4 Months ago
Digital Extremes - Senior AI Programmer

Digital Extremes

London, Ontario, Canada (On-Site)
5 Months ago
Behaviour Interactive - Senior/Principal AI Programmer  | Programmeur·euse Senior·e/Principal·e en IA

Behaviour Interactive

Middlesbrough, England, United Kingdom (Hybrid)
5 Months ago
Behaviour Interactive - Senior/Principal AI Programmer  | Programmeur·euse Senior·e/Principal·e en IA

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
5 Months ago
Behaviour Interactive - Senior/Principal AI Programmer  | Programmeur·euse Senior·e/Principal·e en IA

Behaviour Interactive

Toronto, Ontario, Canada (Hybrid)
5 Months ago
Ubisoft - Senior AI Programmer [Star Wars Outlaws]

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
5 Months ago
Meta4 Interactive - Senior Game AI Programmer

Meta4 Interactive

Montreal, Quebec, Canada (Remote)
6 Months ago
Remedy Entertainment Plc - Senior AI Programmer

Remedy Entertainment Plc

Stockholm, Stockholm County, Sweden (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Tencent - Senior Researcher, Speech Synthesis

Tencent

Singapore (On-Site)
4 Months ago
raw power games - Senior Technical Writer

raw power games

Copenhagen, Denmark (Hybrid)
4 Months ago
PlayStation Global - Artiste de Niveaux/Level Artist

PlayStation Global

Montreal, Quebec, Canada (On-Site)
4 Months ago
Keywords Studios (Player Support) - Live Ops Specialist - Player Engagement (Internal Recruitment)

Keywords Studios (Player Support)

Pune, Maharashtra, India (Hybrid)
4 Months ago
Streamline Studios - Game Programmer (Unreal)

Streamline Studios

Bogotá, Bogota, Colombia (On-Site)
4 Months ago
Streamline Studios - Level Designer

Streamline Studios

Bogotá, Bogota, Colombia (On-Site)
4 Months ago
Streamline Studios - 3D Environment Artist

Streamline Studios

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
4 Months ago
Xsolla - Instructor for Game Design Program

Xsolla

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (Hybrid)
4 Months ago
Xsolla - Instructor for CG Program (3D)

Xsolla

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Poland

Lucid Reality Labs - ISR (Inside Sales Representative)

Lucid Reality Labs

Poland (Remote)
4 Months ago
PTW - Nightshift Spanish Player Support Advocate

PTW

Poland (Remote)
4 Months ago
Push Gaming - Senior Backend Developer

Push Gaming

Poland (Remote)
4 Months ago
Techland - UE5 Level Designer

Techland

Poland (On-Site)
4 Months ago
social discovery ventures - Senior .Net Developer (TheOne.AI)

social discovery ventures

Poland (Remote)
4 Months ago
Lucid Reality Labs - Senior Unity Developer

Lucid Reality Labs

Poland (Remote)
4 Months ago
Pocket Worlds - Fullstack Software Engineer (Backend Leaning)

Pocket Worlds

Poland (Remote)
4 Months ago
PTW - Senior/Business Development Manager | Art & Co-Dev

PTW

Poland (Remote)
4 Months ago
Push Gaming - Senior Server Developer

Push Gaming

Poland (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Streamline Studios - Game Programmer (Unreal)

Streamline Studios

Bogotá, Bogota, Colombia (On-Site)
4 Months ago
Xsolla - Instructor for CG Program (3D)

Xsolla

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
4 Months ago
WongDoody - (SENIOR) REALTIME ARTIST - AUTOMOTIVE | UNREAL (ALL GENDERS)

WongDoody

Germany (Hybrid)
4 Months ago
Aesir Interactive - UE Engine Programmer (Regular/Senior)(f/m/d)

Aesir Interactive

Munich, Bavaria, Germany (On-Site)
4 Months ago
Sunday - Senior Unity Developer (f/m/d)

Sunday

Hamburg, Hamburg, Germany (Hybrid)
4 Months ago
PlayQ - C# Engineer, Unity SDK Performance (Remote)

PlayQ

Montreal, Quebec, Canada (Remote)
4 Months ago
Ironhide Game - Game Programmer

Ironhide Game

Montevideo, Montevideo Department, Uruguay (Hybrid)
4 Months ago
Unity - Senior Financial Analyst

Unity

Tokyo, Japan (On-Site)
4 Months ago
Unity - IT Operations Specialist

Unity

Helsinki, Uusimaa, Finland (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

People Can Fly is a global video game development company operating in Poland, the UK and North America.


We are one of the leading Unreal Engine studios in the industry.


Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).


People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.


People Can Fly studio is currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.


SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.

Montreal, Quebec, Canada (Remote)

Katowice, Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Poland (On-Site)

View All Jobs

Get notified when new jobs are added by People Can Fly

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug