Senior Material Artist

1 Month ago • 3-5 Years • 3D Art

Job Summary

Job Description

Sperasoft seeks a Senior Material Artist to create high-quality materials and textures for AAA-quality game assets. Responsibilities include producing materials using Substance Designer, Substance Painter, and ZBrush; collaborating with the Lead and Art Director to ensure alignment with art direction; working with Level Artists for convenient material integration; maintaining material library integrity; setting up and ensuring proper engine material functionality; conducting independent research and implementing industry trends; and selecting appropriate software for the job. The ideal candidate possesses deep Substance Designer knowledge, PBR expertise, Maya proficiency, Megascans experience, strong communication and mentoring skills, a keen eye for detail, versatility in creating diverse material styles, a shipped title in the industry, real-time engine optimization knowledge, experience with complex semi-procedural shaders, and knowledge of material blending systems.
Must have:
  • Proficient in Substance Designer, Painter, ZBrush
  • PBR & Physically-based material knowledge
  • Maya or similar 3D software proficiency
  • Megascans experience
  • Shipped title in the industry
  • Material optimization for real-time engines
Good to have:
  • Experience with complex semi-procedural shaders
  • Knowledge of material blending systems
Perks:
  • Learning & development opportunities
  • Exceptional private medical insurance plan
  • Casual workplace environment
  • Friendly team and family-like environment

Job Details

Description

Sperasoft is hiring a Senior Material Artist for for creating high-quality materials and textures. If you are passionate about materials creation, creating visually stunning (AAA-quality) assets and capable of understanding and following technical requirements and pipelines, this is the perfect opportunity for you.

Responsibilities

  • Produce outstanding materials using Substance Designer, Substance Painter, ZBrush
  • Work with the Lead and Art Director to ensure that materials match Art Direction, style, setting and target quality
  • Work closely with Level Artists to make materials that will be convenient for them to use.
  • Maintain integrity and uniformity of material library.
  • Setup materials in the engine and ensure they work correct and blend properly.
  • Be independent, do research and implement the latest industry trends and techniques.
  • Picking the right software for the job without focusing on Substance Designer specifically.

Requirements

  • Deep & highly proficient knowledge of Substance Designer
  • Knowledge of PBR and physically based material standards
  • High proficiency with Maya or similar
  • Experience with Megascans
  • Strong communication and mentoring skills
  • Autonomy and independence
  • Good eye for appropriate stylization and detail
  • Able to produce materials in a wide variety of styles and themes
  • At least one shipped title within the industry
  • Knowledge of material optimization for real time engines
  • Experience in creating textures for complex semi-procedural shaders
  • Knowledge about material blending systems
  • English level: intermediate

Benefits

  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 
  • Friendly team and a family-like environment

Role Information: EN

Studio: Sperasoft

Location: Asia, Armenia, Yerevan

Area of Work: Art Services

Service: Create

Employment Type: Full-time, Permanent

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About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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