Senior Technical Lighter

2 Months ago • 1-8 Years • Technical Art

Job Summary

Job Description

The Senior Technical Lighter at Kabam is responsible for crafting the visual atmosphere and mood of games, collaborating with Art, Design, and Engineering teams. Responsibilities include lighting leadership, mentoring junior lighters, developing and maintaining understanding of lighting technologies, crafting lighting to enhance artistic tone and gameplay, translating conceptual illustrations into real-time lighting, ensuring cohesive lighting across assets, enhancing character and environment visuals using various lighting technologies (PBR, HDR, etc.), optimizing lighting for performance, and troubleshooting lighting issues. The role requires a strong portfolio demonstrating lighting expertise in various game environments, experience shipping titles as a Senior Lighting Artist, and proficiency in industry-standard lighting software.
Must have:
  • 1+ shipped titles as Senior Lighting Artist
  • Strong understanding of lighting techniques, color theory, composition
  • Proficiency in Unity, Unreal Engine, or similar
  • Exceptional attention to detail, visual quality
  • Excellent problem-solving skills, teamwork
Good to have:
  • Knowledge of Photography, Cinematography
  • Familiarity with 3D modeling and texturing

Job Details

At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in…

The Senior Lighter is responsible for crafting the visual atmosphere and mood that will inform gameplay and captivate players. They collaborate closely with our Art, Design, and Engineering teams to ensure that the Lighting across disciplines enhances the overall artistic direction and gameplay narrative. A Senior Lighter may be asked to perform minor leadership duties, such as mentoring/managing a Junior member of the Lighting team.

In this role, you can expect to be responsible for:

    • Lighting Leadership, Coaching, Mentorship
    • Proactive and concise communication with Art Directors, Art Leads, Design Leads, and Engineering.
    • Develop and maintain a thorough understanding of current lighting technologies, constraints, and future trends.
    • Establish best practices and mentor and train junior lighters.

    • Lighting Artistic Development
    • Craft lighting which enhances and supports the Artistic tone, Direction, and Gameplay narratives.
    • Translate conceptual illustrations into real-time lighting in game.
    • Work closely with other Art groups to maintain cohesive lighting between their assets ensuring  lighting complements the overall design.

    • Lighting Technical Development
    • Enhance the look and feel of characters and game environments by using lighting technologies such as PBR, HDR, subsurface scattering, dynamic and static lighting, global illumination, and post-processing effects.
    • Work with Technical Art and Rendering teams to create new tools and features.
    • Optimize lighting to meet performance targets while maintaining visual quality, considering various platforms and hardware constraints.
    • Troubleshoot with Art and Engineering teams to resolve lighting-related issues in the game, providing creative solutions to technical challenges.

To be successful in this role, your background includes:

    • Portfolio demonstrating a strong understanding of lighting in various game environments.
    • 1+ shipped titles as a Senior Lighting Artist.
    • Strong understanding of lighting techniques, color theory, and composition.
    • Strong understanding of Physically Based Rendering and Shading.
    • Proficiency in industry-standard lighting software, such as Unity, Unreal Engine, Crytek, or other relevant tools.
    • Exceptional attention to detail and a keen eye for visual quality.
    • Excellent problem-solving skills and the ability to work effectively in a team environment.
    • Knowledge of Photography, Cinematograph, and real world lighting is a plus.
    • Familiarity with 3D modeling and texturing.
Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn’t perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.

We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!

About Kabam

Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

Kabam’s games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple’s Editor’s Choice and Google Play’s Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver, Montreal and Charlottetown in Canada, Los Angeles and San Francisco in the United States, and in Seoul, South Korea. Kabam is a wholly-owned subsidiary of Netmarble Games.

Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.

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