Senior Unity Engineer

2 Months ago • 5-8 Years • Game Engine

Job Summary

Job Description

As a Senior Unity Engineer at Decentraland, you'll take ownership of complex features, collaborating with a team to build and maintain efficient, reusable, and reliable code for the platform's client. Responsibilities include designing, building, and optimizing the world client, partnering with the creative team, contributing to development improvements, and mentoring other developers. The ideal candidate has a strong gaming industry background, extensive Unity experience, and a generalist mindset.
Must have:
  • Strong Unity & C# skills
  • Game performance optimization
  • Source control (Git, etc.)
  • Object-oriented programming
  • Collaboration & code review
Good to have:
  • Web technologies (TypeScript, WebRTC)
  • Other 3D engines
  • Multiplayer game development
  • Low-level languages (C, C++, Rust)
  • Shader & rendering pipeline expertise
  • CI/CD pipeline contribution
Perks:
  • Fully remote work
  • Flexible working hours
  • 29 PTOs
  • MANA token incentives
  • Remote work stipend
  • New equipment provided
  • Parental leave
  • Language lessons

Job Details

The Platform

Decentraland is a pioneering virtual world where the boundaries of imagination and technology blend seamlessly. Built on the Unity engine, our platform streams and renders a vast, continuous environment filled with diverse, user-generated content. As avatars explore this immersive landscape, they encounter new creations daily, from games and puzzles to scenes and artworks, all crafted by our vibrant community of creators.

Our platform goes beyond traditional gaming experiences. Users can attend live music events, conferences, exhibitions, dance parties, and more, all within a richly detailed metaverse. Decentraland started as a proof-of-concept for digital real estate ownership on the blockchain but has evolved into an ever-expanding world where anything is possible. Join us as we continue to push the boundaries of what a virtual world can be.

Check it out at: https://decentraland.org

What are we looking for?

We are a group of contributors to the Decentraland ecosystem and are actively seeking a Senior Unity Engineer to help build our client for a large-scale social virtual world. Our ideal candidate is excited about creating truly memorable experiences for the community, has a generalist mindset, and brings an extensive background in the gaming industry. They should also approach challenging problems with an open attitude and curiosity.

Responsibilities

  • Take ownership of large and complex features collaborating with other team members, ensuring the highest level of quality.
  • Design, build, and maintain efficient, reusable, and reliable code, ensuring the best performance, quality, and responsiveness of the world client.
  • Partner with the creative team to ensure that project planning, along with technical implementation, is aligned with the vision and strategy.
  • Be part of the development process and contribute with improvements and suggestions, driving the quality of the code throughout the entire production cycle.
  • Mentor other developers in the best use of the development guidelines, actively participating in code reviews and pair programming.

Required Skills

  • Strong background and professional experience within the gaming industry
  • Proven experience with the Unity engine
  • C# object oriented programming skills
  • Experience profiling and optimizing game and render performance
  • Experience working with source control systems such as Git, Perforce or Mercurial

Desirable Skills

  • Experience with web technologies, such as TypeScript, WebRTC or WebGPU
  • Experience with other 3D engines like Unreal, CryEngine, Godot or custom
  • Experience building multiplayer games
  • Experience with low level programming languages such as C, C++, or Rust
  • Experience working with rendering pipelines and shaders
  • Experience contributing to the development of continuous integration pipelines

What we offer

  • Fully remote team with flexible working hours.
  • 29 annual PTOs
  • Long term incentive of MANA tokens, vested in a 4 years period.
  • Additional tokens linked to annual performance review.
  • Stipend policy to cover remote work & wellness related expenses
  • Brand new equipment for remote work, including laptop, screen and chair.
  • Parental leave
  • Language lessons

Similar Jobs

Spyke Games - Data Scientist

Spyke Games

İstanbul, Türkiye (On-Site)
5 Months ago
Scopely - Senior Client Engineer - Star Trek Fleet Command

Scopely

Dublin, County Dublin, Ireland (Hybrid)
2 Weeks ago
Meta - Manager, TPM - Reality Labs

Meta

Burlingame, California, United States (On-Site)
4 Months ago
Limit Break - 3Dアニメーター

Limit Break

Tokyo, Japan (On-Site)
4 Months ago
Voodoo - Senior Game Developer - New Games

Voodoo

London, England, United Kingdom (Hybrid)
3 Weeks ago
Undead Labs - Senior Open World Engineer

Undead Labs

Champaign, Illinois, United States (Hybrid)
1 Month ago
Outscal - SME - C++/Unity/Multiplayer/Unreal

Outscal

(Remote)
3 Months ago
Playrix - Lead C++ Software Engineer (Gameplay)

Playrix

Cyprus (Remote)
5 Months ago
Inwave - Unity Developer

Inwave

(On-Site)
1 Month ago
Ubisoft - Lead Technical Rainbow Six

Ubisoft

Montreal, Quebec, Canada (On-Site)
6 Days ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

PeopleFun - Senior Game Server Engineer II, Wordscapes

PeopleFun

United States (Remote)
1 Week ago
Playtika - Unity Senior Expert

Playtika

Poland (Hybrid)
1 Week ago
Fundamentalvr-2 - Lead Artist

Fundamentalvr-2

England, United Kingdom (Hybrid)
1 Week ago
Warhorse Studios - Senior Technical Animator

Warhorse Studios

Prague, Prague, Czechia (On-Site)
2 Weeks ago
ION - Software Developer Cobol/Cics/DB2, Italy

ION

Italy (Hybrid)
5 Months ago
Ello - Senior Unity Engineer (Contract)

Ello

São Paulo, State Of São Paulo, Brazil (Hybrid)
1 Week ago
Riot Games - Technical Artist II - League of Legends, Seasons (Contract)

Riot Games

Singapore (On-Site)
1 Month ago
Larian Studios - VFX Director

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
5 Months ago
Pazu Games - Technical Art

Pazu Games

(Remote)
5 Days ago
Wargaming - Senior Gameplay Programmer (Steel Hunters)

Wargaming

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in undefined

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Game Engine Jobs

The Walt Disney Company - Principal Core Systems Engineer

The Walt Disney Company

Copenhagen, Denmark (Remote)
6 Days ago
Visual Concepts - Engineer

Visual Concepts

Austin, Texas, United States (On-Site)
6 Days ago
Wargaming - Senior Engine Developer (World of Tanks)

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
1 Month ago
Game District - Game Developer

Game District

Punjab, Pakistan (On-Site)
2 Weeks ago
Pragma - Game Services Engineer - Co-Dev

Pragma

Canada (Remote)
1 Week ago
The Hub - Senior Game Engineer

The Hub

Copenhagen, Denmark (On-Site)
8 Months ago
Undead Labs - Senior Open World Engineer

Undead Labs

Orlando, Florida, United States (Hybrid)
6 Days ago
Escape Velocity Entertainment - Debug Engineer

Escape Velocity Entertainment

(Remote)
6 Days ago
RoofStack - Unity Developer

RoofStack

İstanbul, İstanbul, Türkiye (On-Site)
2 Months ago
Playrix - Senior C++/Python Software Engineer (Engine)

Playrix

Serbia (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded