Stylized 3D Environment Artist, Project Lead

2 Months ago • 6-8 Years • 3D Art • Undisclosed

About the job

Job Description

We are seeking a talented and experienced Stylized 3D Environment Artist to lead our team. You will be responsible for managing the creation of stylized environments, weapons, and hard surface assets, ensuring high-quality deliverables. This role requires strong technical and artistic skills, excellent communication abilities, and the ability to provide constructive feedback. Experience with game engines like Unreal Engine 4 and Unity is a plus. You will be part of a collaborative and passionate team that values creativity and innovation.
Must have:
  • Experience creating high-poly and low-poly models of stylized environments, weapons, and hard surface assets.
  • High-poly sculpting in Zbrush
  • Low-poly modeling in Max/Maya/Blender
  • Experience in creating optimal UV mapping and texture baking
  • Stylized texturing skills in Substance Painter or hand-painted texturing
  • Ability to follow and correctly interpret/improve concept ideas
  • Experience in the role of project lead
  • Ability to objectively evaluate the work of others and give constructive feedback
  • Sociability and ability to work in a team
  • Intermediate English level and above
Good to have:
  • Experience building scenes in game engines (Unreal Engine 4, Unity, etc)
  • Strong skills in creating materials in Substance Designer
  • Knowledge of rendering skills in VRay, Arnold, and others
Perks:
  • Competitive financial reward
  • Professional trainings and conferences
  • Internal mentorship
  • English courses
  • Health insurance
  • Paid vacation and sick leave
  • Culture of diversity & inclusion
  • Community of people who understand your game passion

Next great challenge is coming:

We are looking for a highly skilled artist experienced in leading projects involving stylized environments, equipment, and weapons for the position of Project Lead Artist.

Superpowers
you have are

  • Experience in creating high-poly and low-poly models of stylized environment, weapons and hard surface assets on given concepts;
  • High-poly sculpting in Zbrush;
  • Low-poly modeling in Max/Maya/Blender;
  • Experience in creating optimal UV mapping and texture baking (normal, AO, etc.);
  • Stylized texturing skills in Substance Painter and/or hand-painted texturing;
  • Ability to follow and correctly interpret/improve the concept idea;
  • Experience in the role of project lead;
  • The ability to objectively evaluate the work of others and give constructive feedback;
  • Sociability and ability to work in a team;
  • Intermediate English level and above.

You’re a rockstar
if you have

  • Experience building scenes in game engines (Unreal Engine 4, Unity, etc);
  • Strong skills in creating materials in the Substance Designer;
  • Knowledge of rendering skills in VRay, Arnold, and others.

As a part of Room 8
studio, you will

  • Execute project management in the direction of stylized environments, weapons and hard surface assets;
  • Control the quality of artists’ work in the team;
  • Provide help and solve problems in a team that are related to the artistic and technical components of the project;
  • Organize and run the work of the team within the project and specific tasks;
  • Create high and low poly models of stylized objects of the environment, weapons and equipment for games according to given concepts and stylistics;
  • Create optimal UV mappings and bake the required textures (normal, AO, etc.);
  • Make stylized texturing.

Join Us.
get even more!

  • Competitive financial reward (yes, we are fair enough);
  • Challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
  • Health insurance, paid vacation and sick leave;
  • Culture of diversity & inclusion to unite the most outstanding talents; 
  • Community of people who understand your game passion.
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

View All Jobs

Get notified when new jobs are added by Room 8 Studio

Similar Jobs

Nintendo - Animator (Retro Studios)

Nintendo, United States (On-Site)

DNEG - Build Supervisor - VFX

DNEG, India (On-Site)

Rennsportgg - Technical Artist (f/m/x)

Rennsportgg, United States (Remote)

Hunarstreet Technologies   - 3D Designer & Visualizer

Hunarstreet Technologies , India (On-Site)

Wirestock - Freelance Illustrator

Wirestock, Brazil (Remote)

Room 8 Studio - Stylized 3D Environment Artist, Project Lead

Room 8 Studio, Moldova (On-Site)

VVater - Principal 3D Architectural Artist

VVater, United States (On-Site)

Xentrix Studios - Texturing – Artist

Xentrix Studios, India (On-Site)

Quixel - 3D Artist Intern

Quixel, Pakistan (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Streamline Media Group  Inc  - 3D Environment Artist

Streamline Media Group Inc , Malaysia (On-Site)

Lighthouse Games - Scan Processing Artist

Lighthouse Games, United Kingdom (Hybrid)

Blizzard Entertainment - 2025 US Summer Internship - Animation

Blizzard Entertainment, United States (On-Site)

ILogos Game Studios - Lead Unreal Technical Artist

ILogos Game Studios, (Remote)

EvoPlay - Motion Designer

EvoPlay, (Remote)

Bladework Games - Senior Technical Artist (Rigging)

Bladework Games, United States (On-Site)

Treyarch - Principal Character Concept Artist

Treyarch, United States (On-Site)

Keywords Studios (Player Support) - Technical Artist 技术美术师

Keywords Studios (Player Support), China (On-Site)

Ubisoft Blue Byte - TECHNICAL ANIMATOR (F/M/D)

Ubisoft Blue Byte, Germany (On-Site)

Room 8 Studio - Stylized 3D Environment Artist Senior

Room 8 Studio, Türkiye (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Slovakia

Ness Digital - Senior QA Engineer

Ness Digital, Slovakia (Remote)

GoReel - Middle IT Recruiter

GoReel, Slovakia (Remote)

PwC - Team Leader for AP (m/f)

PwC, Slovakia (On-Site)

PwC - Tax Consultant (m/f)

PwC, Slovakia (Hybrid)

Ness Digital - Software Testing Engineer

Ness Digital, Slovakia (Hybrid)

PwC - Penetration Tester (m/f)

PwC, Slovakia (On-Site)

Get notifed when new similar jobs are uploaded

3D Art Jobs

Room 8 Studio - Realistic 3D Character Artist Senior

Room 8 Studio, Bulgaria (On-Site)

Virtuos - Expert Artist

Virtuos, China (On-Site)

E9 Creative - 3D Designer

E9 Creative, India (On-Site)

Square One - Jr. 3D Texturing Artist

Square One, India (On-Site)

Wargaming - Technical Designer (World of Tanks)

Wargaming, Serbia (On-Site)

Training Basket - 3D Renderer and 2D Floorplan Designer

Training Basket, India (On-Site)

Playdead - 3D Environment Artist

Playdead, Denmark (On-Site)

SORA Design Studio - 3D Designer in Jaipur

SORA Design Studio, India (On-Site)

Streamline Media Group  Inc  - Material Artist

Streamline Media Group Inc , Malaysia (On-Site)

Get notifed when new similar jobs are uploaded