Technical Art Director

10 Months ago • 5 Years +

Job Summary

Job Description

As a Studio Technical Art Director at Flying Wild Hog, you will play a crucial role in shaping the technical execution of the artistic vision for all our projects. Responsibilities include overseeing art content production pipelines, supervising a team of Technical artists, Technical animators, Material artists and VFX artists. You will be responsible for identifying artistic and technical constraints, guiding the implementation and monitoring of technical validation, leading and mentoring team leads, and coordinating with project management. You will also collaborate with senior leadership to establish effective processes and standardize TechArt and Art production across the entire company.
Must have:
  • 5+ years of experience in the video game industry
  • Expertise in graphic production methods and pipelines for AAA projects
  • Experience with Unreal Engine, Perforce, Jira
  • Proficiency in industry-standard graphics software
  • Good knowledge of at least one programming language
  • Excellent communication and interpersonal skills
  • Proficiency in English
Perks:
  • Work from the office, hybrid, or remote
  • Private medical care fully financed by the employer
  • Sports card (FitProfit card)
  • Develop further by joining the Hogs Academy
  • Professional mental health support
  • Language lessons (Polish and English)
  • Flexible working hours - core hours 11:00-16:00
  • Real impact on game aspects
  • Team support and shared knowledge
  • Join a strong, harmonious team

Job Details

WHO WE ARE

Flying Wild Hog: where gaming is our second nature and adventure is our middle name!
We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off!
From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!
We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure! 

ABOUT THE POSITION

As a Studio Technical Art Director at Flying Wild Hog, you will play a crucial role in shaping technical execution of the artistic vision for all our projects. You will be responsible for overseeing the art content production pipelines and supervising a team of Technical artists, Technical animators, Material artists and VFX artists to ensure the delivery of top-tier visual experiences.

KEY RESPONSIBILITIES

1. Direction of Production Pipelines:

    • Identify artistic and technical constraints of the project to oversee the creation of tools, processes, and methods that optimize graphic production, including environment composition, asset modeling, texturing, lighting, and VFX.

    • Guide the implementation and monitoring of technical validation and world compliance processes to optimize CPU and GPU performance.

    • Initiate and supervise research and innovation phases on tools or methods to materialize artistic intentions while respecting project constraints.

2. Team Management:

    • Lead and mentor team leads, setting goals, and priorities and guiding them to meet production team expectations.

    • With collaboration of HR provide regular feedback and support to help team members develop their full potential.

    • Foster a growth mindset within leads and teams to excel in R&D and Preproduction phases. 

3. Coordination with Project Management:

    • Act as an expert on graphic production pipelines, advising the Directors on development strategy.

    • Coordinate research efforts with other studios and projects, maintaining regular synchronization with other Directors.

4. TechArt & Art Standardization:

    • Collaborate with senior leadership and art leadership in stablishing effective processes for art production that meet both Artistic Direction and Technical Quality. 

    • Standardize the processes for TechArt and Art production across the entire company.

    • With the team, develop and enforce best practices for asset creation, optimization, and implementation across all projects.

    • Collaborate with the art and engineering teams to innovate and implement new tools and techniques to enhance the production pipeline.

 

QUALIFICATIONS

  • Over 5 years of experience in the video game industry with several productions as a Technical Artist, Associate Technical Art Director, or Technical Art Director.
  • Strong expertise in graphic production methods and pipelines for AAA projects.
  • Experience with Unreal Engine, Perforce, Jira
  • Proficiency in industry-standard graphics software (3DS Max, Substance, Photoshop, Blender, etc.).
  • Good knowledge of at least one programming language (scripting: Python, MaxScript, C#, etc.).
  • Excellent communication and interpersonal skills, capable of effectively addressing both artistic and technical issues.
  • Proficiency in English

IF YOU JOIN US

  • Decide how you work, from the office, hybrid or remote.
  • You can enjoy private medical care (fully financed by the employer) and a sports card (FitProfit card).
  • You can develop further by joining the Hogs Academy.
  • You can count on professional mental health support.
  • You will benefit from language lessons (Polish and English).
  • Freely plan your working hours - core hours 11:00-16:00.
  • You will have a real impact on various aspects of the game. We create games together, and your opinion is important to us.
  • You can depend on team support and shared knowledge.
  • You will join a strong, harmonious team and people with positive energy.

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About The Company

Founded in 2009 in Warsaw, Poland, independent game studio Flying Wild Hog’s name evokes the same core feeling as its acclaimed catalogue of titles — action-packed, fast-paced, and wholeheartedly unique.

We thrive when we are able to push our creative boundaries.

Our games: 

- Shadow Warrior 2 (PC released on Oct 13th 2016, PS4 / Xbox One released on May 25th 2017)

- JUJU (PC / PS3 / XBox360 released on Dec 10th 2014)

- Shadow Warrior (PC released on Sep 26th 2013, PS4 / Xbox One released on Oct 21th 2014)

- Hard Reset Redux (PC / PS4 / Xbox One released in June 2016)

- Hard Reset: Exile DLC (PC released in April 2012)

- Hard Reset (PC released in September 2011)

We are always looking for talented people!

                                                                          

jobs@flyingwildhog.com

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