VFX Artist

1 Day ago • 5 Years + • VFX

Job Summary

Job Description

UNSEEN is seeking a VFX Artist to join their team and help create the world of "KEMURI," a new IP filled with expressive visual effects that captivate audiences globally. As a core team member, you will be involved in the development of graphic animation, contributing from ideation to the visualization, creation, and implementation of real-time visual effects. The ideal candidate possesses exceptional artistry and all-around talent to push the boundaries of expression, creating stylized visual effects that transcend realism. Responsibilities include visualizing, creating, and implementing real-time visual effects, ensuring optimal performance on target platforms, participating in effects planning, and collaborating with technical and development teams to build pipelines and create groundbreaking effects. You will also provide artistic and technical feedback, manage effects-related assets, coordinate tasks, and ensure smooth communication across departments.
Must have:
  • Experience with Unreal Engine
  • Stylized effects development
  • 2D FX animation experience
  • Shader graph expertise
  • 5+ years VFX Artist experience
  • Shipped AAA title as VFX Artist
  • Strong interpersonal skills
  • Artistic eye for motion and scale
  • Business level English/Japanese
  • Mesh creation with Houdini/Blender
  • Knowledge of game tech trends
  • Proactive and collaborative
  • Excellent communication skills
Good to have:
  • Animating destruction sequences
  • Houdini tools, particles, simulation experience

Job Details

VFXアーティストとしてUNSEENで活躍してみませんか?KEMURIの世界を一緒に作りましょう!

VFXアーティストとして、世界中の観客を魅了させる、ビジュアルエフェクトに満ちた新しいIP、”KEMURI”の世界を作るチームに加わっていただきます。

グラフィックアニメーションを開発するコアチームに参加し、アイディエーションからリアルタイムのビジュアルエフェクトを視覚化、作成、実装までこだわりぬきたい環境を探し求めているなら、ぜひご応募ください。 卓越した芸術性とオールマイティな才能で表現の限界を押し広げ、リアリズムを超えたスタイライズされた魔法のような視覚効果を生み出すVFXアーティストを募集しています。

仕事内容

  • リアルタイムのビジュアルエフェクトを視覚化、作成、実装
  • ターゲットプラットフォームで最適に動作するエフェクトの作成
  • プロジェクトのエフェクトプランニングから参加
  • テクニカルチームと協力しエフェクト制作のパイプラインを構築する
  • 開発チームと協力し、ビデオゲームの歴史に残る画期的なエフェクトを作成する
  • 芸術的・技術的なフィードバックの提供
  • 複数の専門的なチームとの円滑なコミュニケーションとコラボレーション
  • エフェクト関連アセットの管理
  • エフェクト関連タスクの調整や管理

Job Description

Come join UNSEEN as a VFX Artist! Let's create the world of KEMURI together!

You will join our team to create a brand new IP, “KEMURI”, full of expressive visual effects that captivate the imagination of players and audiences around the world.

The ideal candidate for this position is dedicated to each aspect of development, from ideation to the visualization, creation, and implementation of real-time visual effects. If you want an opportunity to work on the development of graphic animation as a core team member for a new IP, look no further.

We are looking for a VFX Artist who pushes the boundaries of expression with exceptional artistry and all-around talent to create stylized visual effects that go beyond realism.

Responsibilities

  • Visualize, create and implement real-time visual effects
  • Create effects that work optimally on the target platform
  • Participate in the project’s effects planning phase
  • Collaborate with the Technical team to build the effects production pipeline
  • Collaborate with other development teams to create groundbreaking effects
  • Provide artistic and technical feedback
  • Communicate and collaborate effectively with teams from other departments
  • Manage effects related assets
  • Coordinate and manage effects-related tasks


必要な資格

    • Unreal Engineでの開発ツールの使用経験
    • スタイライズのエフェクトの開発経験と高度な知識
    • 2D FX アニメーションの経験 (手描き、After Effects のフリップブックなど)。
    • アニメーション マテリアルのシェーダー グラフを作成する専門知識
    • VFXアーティストとして5年以上のゲーム業界経験
    • VFXアーティストとして、AAAタイトルの出荷経験
    • 複数の部署間で協力し合い、コミュニケーションを取り、他のアーティストを指導することができる、高い対人能力
    • 重さ、リアルさ、エネルギーに対する強い目を持ち、パーティクルモーション、タイミング、スケールに対する強い理解を持っていること
    • 英語あるいは日本語がビジネスレベル。日本語ができることが望ましい。
    • HoudiniやBlenderなどを使用したエフェクト用メッシュの作成経験
    • 関連するゲーム技術のトレンドとアニメーション スタイルに精通していること。
    • アイデアを持ち、積極的にプロジェクトに貢献できる能力
    • 卓越したコニュニケーション能力

+Pluses

    • 小道具/構造物の粉砕と破壊シーケンスのアニメーション化
    • Houdiniのツール、パーティクル、シミュレーションの使用経験

Skills & Requirements

    • Experience with Unreal Engine
    • Experience and advanced knowledge in developing stylized effects
    • Experience with 2D FX animation (hand-drawn, After Effects flipbooks, etc.)
    • Expertise in creating shader graphs for animated materials
    • 5+ years of professional experience in game development as a VFX Artist
    • Shipped a AAA title as a VFX Artist
    • Exceptional interpersonal skills with the ability to collaborate and communicate with multiple departments, as well as mentor other artists
    • Strong artistic eye for weight, realism, and energy, and a deep understanding of particle motion, timing, and scale
    • Business level English and/or Japanese. Japanese language ability is preferred.
    • Experience in creating meshes for effects using Houdini, Blender, etc.
    • Knowledgeable of relevant game technology trends and animation styles.
    • A strong proactive and collaborative personality, eager to contribute unique ideas to the project
    • Excellent collaboration and communication skills

+Pluses

    • Experience with animating destruction sequences of props/structures
    • Professional experience with Houdini tools, particles, and simulation

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About The Company

We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura. 時間、空間、言語、創造性に制限されない中村育美が設立したゲームスタジオです。

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