Modeler

1 Month ago • All levels

Job Summary

Job Description

Reporting to the Modeling Supervisor, the Modeler will execute poly modeling skills for creating environments, vehicles, props, and characters with an emphasis on photo-realism, accuracy, detail, and function. They will work within the in-house modeling pipeline, solving technical issues independently. Key responsibilities include creating high-quality models and UVs, designing and implementing conceptual to practical modeling, and proactively recommending pipeline improvements.
Must have:
  • Creates high-quality models and UVs for use in production
  • Implement improvements/changes based on review feedback and Supervisor/Lead direction
  • Designs and implements high level conceptual to practical modeling
  • Proactively recommends ongoing pipeline improvements
  • Identifies potential issues and provides solutions, and escalates as needed
  • Maintains a positive relationship with all stakeholder departments
  • Works within the defined pipeline
  • Ensures continuity and support other asset departments such as texture, lookdev, Generalists, and rigging
  • Completes assigned tasks in a timely manner
Good to have:
  • Experience working on creatures, digi doubles, topology, and blend shapes
  • Eye for detail and able to QA own work to ensure the highest quality before handing off assets
  • Excellent time management and prioritization skills
  • Experience working under tight deadlines
  • Strong written and verbal communication skills
  • Team player who is able to work independently with minimal supervision

Job Details

Reporting to the Modeling Supervisor, the well-rounded Modeler will execute poly modeling skills for everything from creating environments, vehicles, props, and characters to be used in production with an emphasis on photo-realism, accuracy, detail, and function. Working with the in-house modeling pipeline, the Modeler is able to solve technical issues independently.

Key Responsibilities

  • Creates high-quality models and UVs for use in production; implement improvements/changes based on review feedback and Supervisor/Lead direction
  • Designs and implements high level conceptual to practical modeling
  • Proactively recommends ongoing pipeline improvements; Identifies potential issues and provides solutions, and escalates as needed
  • Maintains a positive relationship with all stakeholder departments; attend meetings as needed
  • Works within the defined pipeline
  • Ensures continuity and support other asset departments such as texture, lookdev, Generalists, and rigging
  • Completes assigned tasks in a timely manner

Minimum Qualifications

  • Proven VFX experience modeling photorealistic assets for live-action feature films
  • Expert in Maya; could teach a class on how to use it and troubleshoot
  • Excellent knowledge of Zbrush and/or Mudbox. Mari knowledge (a plus)
  • Excellent technical troubleshooting skills and problem-solving abilities
  • Demonstrated ability to take design from ambiguous to full design implementation
  • Strong understanding of rigging process and displacement map workflow

Preferred Qualifications

  • Experience working on creatures, digi doubles, topology, and blend shapes (preferred)
  • Eye for detail and able to QA own work to ensure the highest quality before handing off assets
  • Excellent time management and prioritization skills; experience working under tight deadlines
  • Strong written and verbal communication skills
  • Team player who is able to work independently with minimal supervision

About Us

Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios

Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more

Powered by Netflix

Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are

We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

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