[Vector North] Lead Level Designer

3 Months ago • 5-10 Years • Level Design

Job Summary

Job Description

The Lead Level Designer at Vector North will oversee the creation and iteration of game levels, ensuring they align with the game's overall vision. Responsibilities include leading a team of level designers, defining design needs, establishing design standards, collaborating with art, world, and game design teams, monitoring technical quality, and working with production to optimize workflows. The ideal candidate has extensive experience in level design, leading teams, and developing large-scale, multiplayer games with Unreal Engine. They will be involved in the full development cycle, from initial design to final polish.
Must have:
  • Several years of game industry experience in Level Design
  • Shipped titles as Lead or Senior Level Designer
  • Experience with large-scale/open-world/sandbox games
  • Multiplayer game development experience
  • Unreal Engine experience
  • Strong problem-solving skills
  • Proficiency in English
Good to have:
  • AAA/console game development experience
  • Experience leading and growing teams
  • Original IP creation experience
  • Experience with live-ops/games-as-a-service
  • Familiarity with procedural content-authoring
  • Experience with outsourcing partners
  • Bachelor's degree in a relevant field

Job Details


OUR PROJECT

We're working on an online action-adventure game. An original IP with a distinct identity. An invitation to enjoy fun action and rewarding progression in a challenging sandbox world – solo, or together with friends.

 

OUR MISSION

Our mission is to bring people together to create stories through play. Games that are easy to pick up, but still offer plenty of depth and creativity. Worlds people want to spend time in, where they can express themselves, and have fun working things out together with friends.

 

OUR STUDIO

We’re part of KRAFTON, a collective of independent game studios headquartered in Seoul, South Korea. Our core team is based in the heart of Prague, a UNESCO world heritage site, but we’re a hybrid team with an international outlook, cooperating closely with colleagues in Seoul and beyond.

If this sounds like a good fit for your skills and interests – and you’re looking to join a multinational crew of friendly, open-minded creatives – our studio might just be the perfect next vector.


 

Responsibilities

Our Lead Level Designer identifies, proposes, and oversees the creation/iteration of levels that express the high-level direction of the game.

Someone in this role is able to take a hands-on role in development, as well as nurture and lead a team of Level Designers to design, prototype, iterate, and polish levels. 

Build a Team

  • Help to recruit and lead a team of creative and technical experts within the Level Design team.
  • Cooperate with project leadership to foster a development culture that reflects our values.
  • Mentor, appraise, and facilitate the professional growth of team members.

Lead Level Design

  • Define and communicate the Level Design needs of the project.
  • Establish and guard standards and consistency of Level Design execution.
  • Provide ongoing informal guidance across the Level Design team, and help review the overall state at key intervals.

Liaise with Art, World, and Design 

  • Cooperate with Art and World stakeholders to help develop and maintain a consistent visual language.
  • Cooperate with Game Design stakeholders to help refine a Game Direction that reflects the Creative Vision.
  • Cooperate with Narrative Design stakeholders to enhance the game narrative.

Monitor Technical Quality

  • Cooperate with Tech stakeholders to help establish performance and stability standards.
  • Establish, communicate, and guard production pipelines/requirements within the Level Design team.
  • Provide ongoing informal guidance and maintain technical standards within the Level Design team.

Enable Progress

  • Cooperate with Production stakeholders to define and deploy effective workflows, tools, and best practices.
  • Support members of the Level Design team to estimate, plan, monitor, and effectively prioritize tasks.
  • Identify, communicate, and manage risks and issues.

Attributes

As a Lead Level Designer of a new IP and growing studio, this role demands the ability to draw upon prior experiences with full-cycle level creation, prototyping, and driving iteration as well as a readiness to take on new challenges. It requires individual-level design expertise, but also the capacity to lead, mentor, and empower the specialist team members.

Required

  • Several years of the games industry in Level Design / Design / Art or other relevant experience.
  • Shipped titles as Lead Level Designer or Senior Level Designer (or Environment / Technical Art equivalent roles).
  • Experience developing large-scale / open-world / sandbox games.
  • Experience developing a multiplayer game.
  • Experience developing with Unreal.
  • Up-to-date knowledge of trends in Level Design production methodologies and tools.
  • Strong problem-solving and analytical skills.
  • Proficiency in verbal and written English.

Nice to Have

  • AAA/console game development experience.
  • Experience with two or more domains (ie Level Design, Design, Environment Art, Tech Art, Concept Art, etc.).
  • Experience leading a team.
  • Experience recruiting and growing new teams and projects.
  • Experience creating original IP.
  • Experience working in a hybrid/remote environment.
  • Experience creating, commissioning, and critiquing concept art.
  • Experience with live-ops / games-as-a-service.
  • Keen understanding of User Generated Content.
  • Familiarity with procedural content-authoring technologies.
  • Proficiency in documentation and communication.
  • Familiarity with cooperating with outsourcing partners.
  • Bachelor's Degree (or equivalent formal qualification) in a relevant field.
  • Working knowledge of Atlassian software development or other collaboration tools.
  • Experience working in diverse, multinational teams.
  • Practical experience using a variety of modern game engines and tools.

 

We welcome all applications!

We are proud to have such a multicultural environment and we strive to create a safe, inclusive, and harmonious atmosphere for everyone to thrive in. We invite applications from all genders, sexual orientations, races, colors, religions, and ages.

If this sounds like a good fit for your skills and experience, then apply right away!

Similar Jobs

Microsoft - Research Intern - Extended Perception Interaction Cognition (EPIC)

Microsoft

Redmond, Washington, United States (On-Site)
1 Month ago
EPAM Systems - Senior UX Designer

EPAM Systems

Hyderabad, Telangana, India (Hybrid)
4 Months ago
Company3 Method Studios - Director, Payroll

Company3 Method Studios

Atlanta, Georgia, United States (Remote)
1 Month ago
Microsoft - Member of Technical Staff, AI - Post-Training

Microsoft

London, England, United Kingdom (On-Site)
1 Month ago
Techland - Senior Online Designer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Techland - UE5 Level Designer

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
2 Months ago
Airlab Inc  - LEVEL DESIGNER

Airlab Inc

Montreal, Quebec, Canada (On-Site)
7 Months ago
Techland - Open World Level Designer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Gala - Level Designer

Gala

Santiago, Santiago Metropolitan Region, Chile (On-Site)
9 Months ago
Techland - Level Designer

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Match Group - Design Engineer

Match Group

Ghent, Flanders, Belgium (On-Site)
4 Months ago
Company3 Method Studios - Editorial Services Producer, Associate

Company3 Method Studios

Los Angeles, California, United States (On-Site)
1 Month ago
JMA - Technician II, Sheet Metal Fabricator

JMA

Liverpool, New York, United States (On-Site)
4 Months ago
CloudHire - UI Designer

CloudHire

Philippines (Remote)
3 Months ago
Kong  Inc  - Staff Software Engineer - Logs/traces

Kong Inc

Bengaluru, Karnataka, India (Hybrid)
5 Months ago
Netflix - Staff Product Designer, Member Experience - Platforms

Netflix

United States (Hybrid)
3 Months ago
Nagarro - SAP Project/Program Manager (m/f/d)

Nagarro

Germany (Remote)
2 Months ago
Verizon - Accessibility Tester

Verizon

Irvine, California, United States (Hybrid)
7 Months ago
ByteDance - AR Optics Architect - Pico- San Jose

ByteDance

San Jose, California, United States (On-Site)
2 Months ago
Luminar Technologies - Product Security Lead

Luminar Technologies

Bengaluru, Karnataka, India (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Prague, Prague, Czechia

Microsoft - Principal Software Engineer

Microsoft

Prague, Prague, Czechia (On-Site)
1 Month ago
Warhorse Studios - Producent/Project Manager

Warhorse Studios

Prague, Prague, Czechia (On-Site)
3 Months ago
2K - Incident Responder

2K

Prague, Prague, Czechia (Hybrid)
7 Months ago
Keen Software House - QA Tester

Keen Software House

Prague, Prague, Czechia (Remote)
1 Month ago
PwC - Junior/Senior Consultant - Fraud

PwC

Prague, Prague, Czechia (On-Site)
4 Months ago
VECTOR NORTH - [Vector North] Senior Game Designer

VECTOR NORTH

Prague, Prague, Czechia (Hybrid)
3 Months ago
PwC - ISP Compliance Specialist

PwC

Prague, Prague, Czechia (On-Site)
1 Month ago
Evolution - IT Support Engineer

Evolution

Prague, Czechia (On_site)
1 Month ago
MADFINGER Games - Senior AI Programmer

MADFINGER Games

Brno, South Moravian Region, Czechia (On-Site)
3 Months ago
Microsoft - Software Engineering Manager

Microsoft

Prague, Prague, Czechia (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

Avalanche Studios Group - Narrative Designer

Avalanche Studios Group

Malmö, Skåne County, Sweden (Hybrid)
5 Months ago
OtherSide Entertainment - World Builder / Level Designer

OtherSide Entertainment

United States (Remote)
1 Month ago
Techland - Quest Designer

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
2 Months ago
Climax Studios - Lead Designer

Climax Studios

Liverpool, England, United Kingdom (On-Site)
4 Months ago
Techland - Senior Level Designer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
SmileGate - Next-Generation Game Level Design

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
SmileGate - Level Designer - LOST ARK Mobile

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
CD PROJEKT RED - Design Director

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
3 Months ago
Infinity Ward - Senior Technical Designer - Infinity Ward

Infinity Ward

Los Angeles, California, United States (On-Site)
2 Months ago
Playtika - Senior Level Designer - Solitaire Grand Harvest

Playtika

Israel (On-Site)
4 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

We develop original games that are easy to pick up, but still offer plenty of depth and creativity. We build worlds that people want to spend time in, where they can express themselves, and have fun working things out together with friends.


 

Prague, Prague, Czechia (Hybrid)

Prague, Prague, Czechia (Hybrid)

Prague, Prague, Czechia (Hybrid)

Prague, Prague, Czechia (Hybrid)

Prague, Prague, Czechia (Hybrid)

Prague, Prague, Czechia (Hybrid)

View All Jobs

Get notified when new jobs are added by VECTOR NORTH

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug