Art QC Specialist

1 Hour ago • 2 Years + • 3D Art

Job Summary

Job Description

The Art QC Specialist is responsible for checking the technical components of 3D art, ensuring compliance with client and company technical standards. Duties include identifying and correcting defects, providing accessible correction instructions, and managing the implementation process. The role requires analyzing client technical requirements, clarifying details, and collaborating with the team. Experience with 3D modeling software (Maya, Blender, 3ds Max), Photoshop, Marmoset, Substance Painter, and basic engine and UV experience is essential. A proactive, team-oriented mindset, strong problem-solving skills, attention to detail, and at least A2 English proficiency are required. Understanding of PBR principles and a passion for learning are considered pluses.
Must have:
  • 2+ years experience in similar role
  • 3D modeling software proficiency (Maya, Blender, 3ds Max)
  • Photoshop, Marmoset, Substance Painter experience
  • Basic engine and UV knowledge
  • Proactive and collaborative team player
  • Attention to detail and problem-solving skills
  • A2 English level
Good to have:
  • Understanding of PBR principles
  • Passion for learning 3D art and game development trends

Job Details

Responsibilities

  • Checking the technical components of 3D art for compliance with the client's technical requirements, as well as the technical standards of the company and the type of project;
  • Finding and fixing defects, providing corrections in an accessible format and controlling the process of their introduction;
  • Analysis/study of the client's ToR for the technical part of the project, clarification of necessary and insufficient details from the client, and familiarization with the team's materials in an accessible form;
  • Working with team and optimizing the working process 

Qualifications

  • 2+ years of experience a similar position;
  • Experience with Modeling software 3D (Maya, Blender,3ds Max), Photoshop, Marmoset, Substance Painter;
  • Basic Experience with engines and UV;
  • Proactive and team-oriented mindset, with strong problem-solving and collaboration skills, attention to detail;
  • At least A2 English level.

 

Will be a plus:

  • Understanding of PBR principles;
  • Passion for learning and staying up to date with the latest trends in 3D art and game development.

 

Job Info

  • Job Function Identification 1156
  • Posting Date 04/16/2025, 06:48 AM
  • Locations Ukraine, Kyiv (Remote)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-vok #LI-AB2

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