Environment Artist - Levels

2 Months ago • All levels • Level Design

Job Summary

Job Description

SkyBox Labs seeks an Environment Artist to contribute to Destiny 2's immersive worlds. Responsibilities include collaborating with designers and artists to create engaging game spaces using organic and hard-surface elements. This role encompasses the entire process, from initial ideation to final in-engine refinement, including asset placement and optimization. The artist will work directly within the game engine, focusing on level layouts, composition, environmental storytelling, and performance optimization while adhering to established pipelines. Close collaboration with level designers to ensure world layouts enhance player experience is crucial.
Must have:
  • World-building experience in a game engine
  • Strong level art & design sensibilities
  • Proficiency in 3ds Max or Maya
  • Excellent communication & collaboration skills
  • Organized & adaptable, strong time management
  • Problem-solving skills, ability to learn new tools
Good to have:
  • Understanding of lighting, FX, or other disciplines
  • Asset modeling experience
  • Familiarity with Perforce, Jira, and Shotgrid

Job Details

Who is SkyBox Labs?

Recognized as one of BC's Top Employers (2025), SkyBox Labs is a game development studio that works on some of the world’s most iconic games. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny, supporting development of Fallout 76, and working on original IP. Since our inception in 2011, SkyBox Labs has evolved from a group of 8 people to a team of over 250+ Engineers, Artists, Animators, Designers, Producers, and more! Join us in our Burnaby studio, or have the opportunity to work remotely within Canada for certain designated projects.

Interested? Let’s talk about what we’re hiring for:
SkyBox Labs is looking for an Environment Artist to join our team and contribute to the immersive worlds of Destiny 2. This role offers the opportunity to work closely with multiple teams of skilled and talented individuals to shape compelling game spaces. Your focus will be on engine-driven world-building, owning your space from ideation to the finished level, placing pre-made assets, and utilizing your creative power to bring vibrant environments to life.

If you’re passionate about crafting incredible worlds and want to play a key role in shaping the rich world of Destiny 2, we’d love to hear from you!

A snapshot of your role:

    • Work closely with designers, artists, and other disciplines to craft immersive spaces that align with gameplay and narrative needs
    • Build world layouts using a mix of organic and hard surface elements 
    • Own your space from ideation all the way to fully realized, living environment
    • Work directly in-engine to refine level layouts, composition, and environmental storytelling
    • Optimize and problem-solve within a proprietary pipeline, ensuring performance goals are met without sacrificing quality
    • Collaborate with level designers to ensure world layouts enhance the player experience

Sound Like You? Here’s What We’re Looking For:

    • World-building experience in a game engine
    • Strong level art and design sensibilities, with a track record of working alongside designers to build gameplay-ready spaces
    • Strong proficiency in 3ds Max or Maya
    • Great communication and collaboration skills to work effectively across teams
    • Organized and adaptable, with strong time management skills
    • Problem-solving mindset with the ability to learn new tools and workflows
    • A portfolio showcasing environmental storytelling, creativity, and technical skill

    • Nice-to-Haves:
    • Understanding of lighting, FX, or other disciplines 
    • Asset modeling experience 
    • Familiarity with Perforce, Jira, and Shotgrid
Our commitment to you:

SkyBox Labs is proud to be an equal opportunity employer, committed to developing and maintaining a diverse workforce. You’ll join a collaborative, inclusive culture. One where we succeed together – across the desk and around Canada. Where like-minded people work naturally together to achieve great things (and games!).

Only candidates who reside in Canada or are willing to relocate will be considered for this role. Additionally, although we appreciate all interest, only those candidates selected for an interview will be contacted. 

Learn more about us at https://skyboxlabs.com/ 

Similar Jobs

SmileGate - Next-Generation Game Background Modeling

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
4 Months ago
Argus Labs - Technical Artist

Argus Labs

Calgary, Alberta, Canada (Remote)
2 Months ago
Riot Games - VFX Artist II - VALORANT, Premium Content

Riot Games

United States (On-Site)
3 Months ago
playground - VFX Artist (All levels)

playground

Royal Leamington Spa, England, United Kingdom (Hybrid)
1 Month ago
Tencent - Senior Technical Artist (VFX Rendering) - Global AAA Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
3 Months ago
SmileGate - Level Design Planner - LOST ARK Mobile

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
That's No Moon - Expert Level Designer

That's No Moon

California, United States (Remote)
1 Month ago
Epic Games - Level Designer

Epic Games

Montreal, Quebec, Canada (On-Site)
5 Months ago
The Walt Disney Company - Lead Level Designer

The Walt Disney Company

Glendale, California, United States (Remote)
1 Month ago
Riot Games - Game Designer, Level-Design - R&D

Riot Games

Shanghai, Shanghai, China (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Kojima - Character Artist

Kojima

Minato City, Tokyo, Japan (On-Site)
1 Month ago
Lakshya Digital - Senior 3D Art Lead - Character

Lakshya Digital

Haryana, India (On-Site)
2 Months ago
Activision - Expert Character Artist

Activision

(Hybrid)
2 Months ago
Tamatem Games - 3D Artist Intern

Tamatem Games

Amman Governorate, Jordan (On-Site)
2 Months ago
Gunzilla - Lead VFX Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Months ago
People Can Fly - Senior Technical Game Designer

People Can Fly

Montréal, Québec, Canada (Hybrid)
1 Month ago
Speedway Games - Junior Vehicle Artist

Speedway Games

(Remote)
1 Month ago
Ubisoft - Technical Director, Animation

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Ubisoft - Animation Director [Unannounced Project]

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
7 Months ago
Skybox Labs - Senior Environment Artist - Levels

Skybox Labs

Burnaby, British Columbia, Canada (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Burnaby, British Columbia, Canada

Critical mass - Senior Project Manager

Critical mass

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Next Level Games - Senior Gameplay Engineer

Next Level Games

British Columbia, Canada (Hybrid)
2 Months ago
Ubisoft - Machine Learning Programmer (Characters & Animation) - Rainbow Six

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Months ago
Motorola Solutions - Senior Full Stack Engineer

Motorola Solutions

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Epic Games - Fortnite Tech Desktop Platform Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
2K - Operations Director, Research and Insights

2K

Montréal, Québec, Canada (On-Site)
1 Month ago
Reddit - Client Account Manager

Reddit

Toronto, Ontario, Canada (On-Site)
1 Month ago
Granicus - SLED Enterprise Account Executive - Western Canada (Local)

Granicus

Canada (Remote)
7 Months ago
Google - Technical Sales Specialist, Platform, Public Sector, Google Cloud

Google

Ottawa, Ontario, Canada (On-Site)
1 Month ago
Tesla - Metrology Engineer

Tesla

Ontario, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

Assystems - Mid level Architect

Assystems

Mumbai, Maharashtra, India (On-Site)
7 Months ago
Activision - Principal Level Designer

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Naughty Dog - Associate Game Designer

Naughty Dog

Los Angeles, California, United States (Hybrid)
1 Month ago
Asobo Studio - Level Designer

Asobo Studio

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago
Sony Interactive Entertainment - Environment Artist

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
1 Month ago
SmileGate - Level Design Planner - LOST ARK Mobile

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Amber - Junior Puzzle Level Designer (Project Based)

Amber

Brazil (On-Site)
10 Months ago
SmileGate - [CROSSFIRE] FPS 레벨디자인 담당

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
5 Months ago
Rapt Studio - Senior Designer (Interior Design/Architecture)

Rapt Studio

Los Angeles, California, United States (Hybrid)
7 Months ago
Epoch Games - Unreal Engine Level Designer

Epoch Games

North Carolina, United States (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded